Posted By: MPQ
pX_move and time_step - 12/21/12 21:21
Hi,
got the following problem:
I used to set fps_max to a special value and had no problems with my physX simulation, but since I am using variable fps my entity is moving with different speed though I am using time_step. What's wrong?
got the following problem:
I used to set fps_max to a special value and had no problems with my physX simulation, but since I am using variable fps my entity is moving with different speed though I am using time_step. What's wrong?