Posted By: oliver2s
PhysX collision hull has wrong position - 01/22/13 17:24
The problem is this:
If the model is not centered in MED (Object->Transform Global->Center model) the PhysX hull/bounding box is automaticly centered in the engine and doesn't fit the original boundig box position anymore. The hull has a wrong position.
Is there another solution than to center the model in MED? Is this the normal behavouir?
If the model is not centered in MED (Object->Transform Global->Center model) the PhysX hull/bounding box is automaticly centered in the engine and doesn't fit the original boundig box position anymore. The hull has a wrong position.
Is there another solution than to center the model in MED? Is this the normal behavouir?