Connection Lost on Level Load

Posted By: CanadianDavid

Connection Lost on Level Load - 06/25/13 07:25

Any idea how to fix "CONNECTION LOST" when loading a level from the client side? From what I can tell, it is occurring on client join when a high-quality model is being created by the client for the first time.

A subsequent re-attempt to join the server works okay. Presumably, the high-quality model has been cached by the server preventing it from hanging when it attempts to load it again.
Posted By: Superku

Re: Connection Lost on Level Load - 06/25/13 11:02

Have you tried to increase the timeout variable (I forgot its name, sorry)?
Posted By: CanadianDavid

Re: Connection Lost on Level Load - 06/26/13 00:31

Yes thanks, increasing dplay_timeout works! Should I pre-load (and remove on startup) entities created on the server to prevent the hanging?
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