Posted By: Iglarion
decal shadows on separate models - 12/19/13 07:49
I use ent_decals to make player shadow. The problem occurs when i connect two separate models of floor in wed, and when a player stepped to the edge shadow is visible in only one model. I put both models in group and i set single mesh flag, compile in mesh mode, but still not work. Models have set flag2 and polygon flag. The same problems with light also.
Here is a picture:
Here is a picture: