I'm trying to project a decal with a rectangular shape. But it keeps getting rendered square. Is it not possible to project decals in sizes that are not square?
Posted By: DLively
Re: decal size - 05/25/14 21:37
I had a similar issue make sure the alpha layer doesnt touch the edges
Posted By: Stansmedia
Re: decal size - 05/25/14 21:52
I'm not sure what you mean. My decal texture is 64x256. But they keep getting projected at like 64x64. Square. All borders of the alpha map are 100% transparent. Only solid pixels are in the center.
Im trying to create decal shadows for trees.
Posted By: Superku
Re: decal size - 05/25/14 22:28
I'm pretty sure there is a remark that only square images are supported for decals. You can still use non-square images/ content but have to imbed them in square image files.
Posted By: Stansmedia
Re: decal size - 05/26/14 00:18
Yeah. I've been doing that but it's a lot of mesh for such a small amount of actual texture. Lags pretty bad. I would use stencil shadows but I'm getting some crazy artifacts in them. Guess I'm up creek.