Posted By: lol
Physics - 03/23/05 22:27
How in engine to add own Physics?
Posted By: nightshade
Re: Physics - 03/23/05 22:57
Read the Tutorial, WED -> Then press "F1".
Posted By: lol
Re: Physics - 03/25/05 02:46
What open in order to engine to add(to insert)C++Script physics?
Posted By: fastlane69
Re: Physics - 03/25/05 05:07
That all depends on which version of 3DGS you have A5 or A6.
Then it depends on which update you have A5.50, A5.51, A6.20, A6.21.
Lastly it depends on which editition you have, extra commercial pro trial, etc.
Gives us this information and a more accurate account of what you want to do (open the engine and add scripts doesn't make sense) and we'll get you started on physics in no time.
Posted By: lol
Re: Physics - 03/25/05 05:50
It is not necessary to make that at impact or at a shot in iron from it flew away sparks. Or on a wind weighing objects shook. And after enemy kill it from height will fall downwards. How such code of physics in the engine to add? p.s at me the code is
Posted By: fastlane69
Re: Physics - 03/25/05 06:18
Answer my questions and I'll answer yours.
Posted By: Rusty
Re: Physics - 03/25/05 08:19
You can't add physic without a higher edition than extra. So please post your version, edition and update like fastlane said it before...