frame controlling is too fast. - 06/06/01 16:10
I have done frame controlling It's happening no problem.but it is too fast.
action my_me_fight
{
MY.FRAME = 44;
WHILE (MY.FRAME < 93)
{
MY.FRAME += 1;
IF (MY.FRAME == 49)
{
if(enemy_present > 0)
{
if (vec_dist(soldier_y.x,my.x) < 85)
{
soldier_y._health -=1;
}
}
}
wait 1;
}
}
I have given this action to player when he fights here my attack frame starts from 44 and ends in 92.
but it is too fast when i press ctrl this action is been called. iwant this action should be slow.
I have even tried by giving less fps(frame per sec) in model editor. I have given as 1 to my model
then also it is too fast.
thanx
bye