Posted By: Anonymous
Q about Map entities - 06/21/01 07:53
This is a hard instance to explain, but I will try.
I have a map, and insert a map entity (a castle). I build the map and test it out. While testing I bring up the fps and polly counter and such. Though all I am looking at is the front of my map entity (a couple of walls and towers, the front of the castle) the fps drops like a rock, and the polly counter seems to be processing everything behind the wall also. Is this by design or did I do something wrong along the way. Any help would be greatly appreciated.
Thanks,
Sephiroth
I have a map, and insert a map entity (a castle). I build the map and test it out. While testing I bring up the fps and polly counter and such. Though all I am looking at is the front of my map entity (a couple of walls and towers, the front of the castle) the fps drops like a rock, and the polly counter seems to be processing everything behind the wall also. Is this by design or did I do something wrong along the way. Any help would be greatly appreciated.
Thanks,
Sephiroth