Importing aminimated avatars

Posted By: laohu316316

Importing aminimated avatars - 01/17/07 19:52

I have 3d max bipeds (animated) (i.e. cal 3D files). Can they be imported into GS Pro 6.31.4? If so, what is the workflow? please email me at bordnick@uga.edu.
thanks
Posted By: jcl

Re: Importing aminimated avatars - 01/18/07 10:05

MAX files can not be directly imported (because .MAX is not a real file format). However you can export them to X and import them this way, or you can use the MAX to MDL plugin. However, better update to 6.50. The import filters of 6.50 are a lot better than those of 6.31.
Posted By: laohu316316

Re: Importing aminimated avatars - 01/18/07 19:01

what are the steps to do this converson. I have purchased 100 avatars with animation to use in GS that are in 3dmax bipeds and they say they are cal 3d files. How to I convert them to mdl for use in GS and will the animation still work.
Posted By: laohu316316

Re: Importing aminimated avatars - 01/18/07 19:06

where do i get the max to mdl plug in that will work for studio max version 9?
Posted By: jcl

Re: Importing aminimated avatars - 01/19/07 09:20

I am not familiar with a CAL 3D format. Maybe another user can give some suggestions?
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