Game Studio 64 bit?

Posted By: White_Wolf

Game Studio 64 bit? - 02/07/09 11:37

Is it planded it release a 64 bit version of GameStudio? Becurse i think it will run faster, build the level faster and can use more then 4 GB Ram. (if you use a 64 bit OS)

bye
White_Wolf

German:

Ist es geplant eine &4 bit Version von Game Studio rauszubringen? Denn ich denke das eine 64 Bit Version schneller laufen, die Level Schneller builden und man könnte mehr als 4 GB Ram nutzen. (Unter Vorraussetung man hat ein 64 Bit BS).

Tschau
White_Wolf
Posted By: Cowabanga

Re: Game Studio 64 bit? - 02/07/09 11:46

Gamestudio supports 64bit operation systems. wink
Posted By: White_Wolf

Re: Game Studio 64 bit? - 02/07/09 12:51

Hi

That is not what a mean. Yes Game Studio 32 bit runs under 64 bit OS but i think when you build or compile a leve it only use the first 32 bit of the processor for compile the level (becurse it is a 32 bit application). If it give Game Studion as 64 bit version it can use 64 bit of the Processor for compiling.
Posted By: Tobias

Re: Game Studio 64 bit? - 02/07/09 14:14

Thats not true, a 32 bit application does not use "only 32 bits of the processor", it uses the same bits of the processor as a 64 bit application, in fact its the same processor. The difference is only that a 64 bit app accesses memory more effectively, thus runs up to 20% faster, and of course can allocate more memory. Drawback is that it wont run anymore under XP, Vista or any other 32 bit OS.
Posted By: Frederick_Lim

Re: Game Studio 64 bit? - 02/07/09 16:04

The Crysis 64bit run more smoothly on Vista than 32bit. So it will be very nice if Conitec offer 64bit GameStudio.
Posted By: cro_games

Re: Game Studio 64 bit? - 02/07/09 21:11

Originally Posted By: Cowabanga
Gamestudio supports 64bit operation systems. wink

lol.. xD I love newbies. wink
Posted By: White_Wolf

Re: Game Studio 64 bit? - 02/08/09 11:12

Hello,

Quote:
Thats not true, a 32 bit application does not use "only 32 bits of the processor", it uses the same bits of the
processor as a 64 bit application,


No you have note right. If you have a 32 bit OS and a 64 bit Processor, the processor only use the the 32 bit of his Buses (adressbus, databus , etc) and thats the reason why you only can use 4 GB RAM. If you have 64 Bit OS it use the procesor use the 64 Bit of his buses. If you start a 32 Bit application in a 64 bit OS, the application runs in a Simulation of a of a 32 Bit OS (32 Bit Environment) so that you have the same limits.

Quote:
Drawback is that it wont run anymore under XP, Vista or any other 32 bit OS.
Yes thats right. But why buy nobody 64 bit OS? The most people have a 64 bit processor but no 64 bit OS, but Why? I have read the Microsoft will sell his new OS (Windows 7) primery as 64 BIt OS so it will change this fact.

If it not Possible to build a 32 Bit aplication wiht a 64 Engine (application) ( for a example with a switch before the bulding or so)?

Bye White_Wolf
Posted By: Spirit

Re: Game Studio 64 bit? - 02/08/09 11:18

Originally Posted By: White_Wolf
If you have a 32 bit OS and a 64 bit Processor, the processor only use the the 32 bit of his Buses (adressbus, databus , etc) and thats the reason why you only can use 4 GB RAM.

If you were right, Vista and XP could not use half of the RAM in the PC because in all modern PCs the RAM is 64 bit wide, or even 128 bit sometimes, just as the processor data bus. By the way, happy birthday1
Posted By: White_Wolf

Re: Game Studio 64 bit? - 02/08/09 11:25

Hello,

Yes thats right. I have 4 GB on my Mainboard and a 64 Bit Porcessor. Under XP 32 bit can i only use 3.3 GB form the ram (it shwos the Task manger this maximum of Ram). On my Windows 7 Bata 64 bit can i use the Compleate 4 GB (the task Manger show the maximum).

By
White_Wolf
Posted By: Spirit

Re: Game Studio 64 bit? - 02/08/09 11:35

Then something must be wrong with your idea because if you were right, we all could only use 2 GB under XP or Vista when we buy a 4 GB PC.
Posted By: White_Wolf

Re: Game Studio 64 bit? - 02/08/09 12:08

No you are not right. 32 bit OS can use theoretical 4 GB. Becurse when the processor use 32 buses (adress bus , Data bus, etc) it can only adressing 2^32 Bytes, and this is a maximum of 4 GB (2^32 is 4294967296 Byte and that are 4 GB for useing) but in realty is it 3,3 GB ( I dont know why it is so). And with 64 bit is is more (2^64 is 1844674407309551616 Byte and that are 16777216 TB or 16 ZB (Zetta Byte , 10^21))

Bye

White_Wolf
Posted By: Cowabanga

Re: Game Studio 64 bit? - 02/08/09 12:17

Originally Posted By: cro_games
lol.. xD I love newbies. wink


lol, Newbie and 568 posts?
Posted By: cro_games

Re: Game Studio 64 bit? - 02/08/09 12:47

Originally Posted By: Cowabanga

lol, Newbie and 568 posts?


Posts have nothing to do with you being a programming newbie.
Posted By: Cowabanga

Re: Game Studio 64 bit? - 02/08/09 12:56

Originally Posted By: cro_games
Posts have nothing to do with you being a programming newbie.


Just the defines wasn't so clear! but now it is. And you don't know anything about my programming skills.
Posted By: Toast

Re: Game Studio 64 bit? - 02/08/09 13:34

It's in fact true that you are limited to 4GB of RAM in a 32Bit OS. When talking about Windows you can say that you're gonna have 3GB Ram for free and 1GB which Windows uses for itself. That's just a rough guide though as you're going to get a bit more than those 3GB for various reasons. I don't know all of the influences which play a role for this but e.g. depending on you using a GPU which grabs some your memory or not the amount of memory you have for your applications differs. Something around 3.3 is a quite usual number though (I myself have 3.25GB)...

In order to use more memory you need a 64Bit OS. It's not very widespread in terms of Windows (quite different for Linux) because of the 64Bit XP version being crap and getting nearly no driver support by the vendors and Vista sadly still went for two versions of it where you have to choose between 32 and 64Bit plus in its former days using the 64Bit version really was no fun especially in terms of driver stability. I'd like to see Windows 7 finally being 64Bit only - dunno if Microsoft wants to do that...

Enjoy your meal
Toast
Posted By: jcl

Re: Game Studio 64 bit? - 02/09/09 09:02

Apparently there are some confusions about what a 64 bit system is. You don't need to fear that your processor uses "only 32 bit of its address and data buses" under Win32. The difference is software only.

In 32 bit mode, the processor uses 36 bits for addressing RAM, meaning a 64 GB limit, but Win32 supports less than 4 GB. In 64 bit mode, the processor on a normal PC does not use any more address bits, but the OS can now use the full address range. Thus when you have 3 GB RAM or more, 64 bit programs will indeed run a little faster due to more effective memory management.

A separate 64 bit version of Gamestudio will become eventually available, but not so soon. The advantage is not big and 64 bit OS are still the minority.
Posted By: PrenceOfDarkness

Re: Game Studio 64 bit? - 02/09/09 10:32

@cro_games
Mind you your the only one insulting anyone. How exactly is a typo categorize someone as a newbie? Unless you never posted a typo in your life you can't really say anything. When I read his post I knew right away what he meant. Maybe since your problem solving skills aren't all in tact, you couldn't? If you have a short coming don't blame someone else for it.
Posted By: Cowabanga

Re: Game Studio 64 bit? - 02/09/09 10:58

Originally Posted By: PrenceOfDarkness
@cro_games
Mind you your the only one insulting anyone. How exactly is a typo categorize someone as a newbie? Unless you never posted a typo in your life you can't really say anything. When I read his post I knew right away what he meant. Maybe since your problem solving skills aren't all in tact, you couldn't? If you have a short coming don't blame someone else for it.


laugh Wow! Thanks PrenceOfDarkness! You're the man!
BTW, My signature is good for him wink.
Posted By: Arnd

Re: Game Studio 64 bit? - 02/09/09 11:54

Hallo,
maybee it helps you all a little bit to give you some examples re my experience on Windows Server 2003 32/64 Bit:

We have for all cases the same Hardware wich is 64 Bit compatible - Processor INTEL Dual Core, Mainboard 8 Gbyte, Raid etc.

1. Case: 32bit Server 2003
32 Bit Program can address ONLY! 2 Gbyte Ram

2. Case: 32bit Server 2003 with 3Gbyte Switch enabled in Boot.ini
32 Bit PRogram can adress around 3,2 - 3,3 Gbyte Ram

3. Case: 64bit Server 2003
32 Bit Program can address around 4 Gbyte Ram but runs in compatibily mode and is NOT faster then on 32bit OS.

4. Case 64bit Server 2003
64! Bit Program can address upto 128 Gbyte Ram (no Software but actual Hardware Limit) and Application is 20% to 40% faster (on my Database Application Tests - i have no experience if 3d Software etc. are faster)

Hope helps you a little bit out of Confusion.
Posted By: Joey

Re: Game Studio 64 bit? - 02/09/09 15:57

the increased speed is mostly due to the usage of 8 additional 64 bit wide and 8 additional 128 bit (sse) cpu registers and because 64 bit integers can be computed with in the standard registers. of course all this depends on the compiler; mmx/sse registers (mmx/xmm... whatever) have ever been 64/128 bit wide and you still can't do floating point operations in the standard registers afaik.
Posted By: Arnd

Re: Game Studio 64 bit? - 02/09/09 18:59

That makes sense - there is an huge ammount of calculating inside the database and so the more register will be used and increase the Speed.

Thx for that info Joey!

Also that means that the (Future...) 64 Bit Version of the Gamestudio should be faster then the 32 Bit Version, due the huge ammount of VEKTOR Calculations. Most of them should use these additive Registers - hope i am right with my idea?
Posted By: Joey

Re: Game Studio 64 bit? - 02/09/09 19:54

depends on whether jcl optimizes/has his code optimized with sse instructions. engines don't need much of an integer arithmetic, it's the vector and floating point instructions that count. the most part of these run in the directx libraries (there are two sets of them in 64 bit windows, one for 32 bit and one for 64 bit as far as i can remember). of course you won't see a speed up of rendering itself since the graphics card is independent from the cpu. but stuff like mesh loading, bitmap conversion, level compilation etc. will definitely run faster (if optimized).
Posted By: Ichiro

Re: Game Studio 64 bit? - 07/18/09 21:09

Coming suitably late to the party here -- is anyone else having problems running under 64-bit Vista?
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