Getting errors in published version that aren't in unpublished?

Posted By: DavidLancaster

Getting errors in published version that aren't in unpublished? - 07/25/09 11:49

Hi Guys!

Posting in this forum as I cannot think of one that fits it.

For some odd reason, I am getting an 'invalid pointer' error in my published game version on game startup when I run the exe. The game runs fine from the unpublished version.

I click okay and continue to get the error message over and over again, when I click cancel the game automatically shuts down after a few seconds on a black screen.

How can I find out what is going on? And what exactly is causing the error/crash?

Thanks!

David
Posted By: fogman

Re: Getting errors in published version that aren't in unpublished? - 07/26/09 09:22

Do you use file instructions (file_open)?
I´ve got the same error when the related file is not existent in the published version.
I´ve to copy it by hand.
Posted By: Cowabanga

Re: Getting errors in published version that aren't in unpublished? - 07/26/09 13:15

Sorry for the offtopic:

@David:
Cool!! You're still using 3DGS!! grin
Posted By: DavidLancaster

Re: Getting errors in published version that aren't in unpublished? - 07/26/09 14:29

Thanks Fogman, I cannot tell you how truly appreciative I am despite the simplicity of the issue, my frustration levels can hit highs at times and I struggle with it, thank you for your help.

Hey Cowabanga, yeah totally! Been working on Breakaway Champions since February 2008, currently the only and most likely, my final 3DGS project.

You can check out some of it here if you like:
http://www.youtube.com/watch?v=xXFaCt-vya4
Posted By: Cowabanga

Re: Getting errors in published version that aren't in unpublished? - 07/26/09 16:06

It looks great!! Did you made this all by yourself??

Originally Posted By: David
my final 3DGS project.
cry frown
Posted By: jcl

Re: Getting errors in published version that aren't in unpublished? - 07/27/09 12:58

Bugs of this type are frequent and normally very easy to find.

Just make sure not to forget to include all files that are needed for your project, and also make it a habit to check the return value of file-dependent functions, such as ent_create or file_open.
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