d3dcompiler and d3dx9

Posted By: Logitek

d3dcompiler and d3dx9 - 07/05/10 12:56

Hello,

I have a question about the d3dcompiler and d3dx9 file.

First of all: The computer do not need it. He do not tell anything about problems. I have only read something about it on the forum here.

But I want also get sure, that it will be no problem on other computers.

I have read that d3dx9 and d3dcompiler will be needed if you are using shaders.

I have only the d3dx9 file in the folder: d3dx9_30.dll

The d3dcompiler is not in the gamestudio folder. I have found some in the windows system folder. But not d3dcompiler_42.dll. A lot of other ones like _30.

The question is:
Which versions must be included in the published game? So that the other computers donīt have any problems.

And where can i find these files, if the version is not up to date. I have A7 Pro 7.80. Windows 7.

Thx.
Logitek.
Posted By: Logitek

Re: d3dcompiler and d3dx9 - 07/07/10 07:36

Okay, I will change my question:

Is it enough if the d3dx9_30.dll and the d3dcompiler_30.dll is included?

I think these both files are from gamestudio, because I have found the d3dx9_30.dll file in the folder of it.

_30 means the version I think.
Posted By: jcl

Re: d3dcompiler and d3dx9 - 07/07/10 07:45

Don't worry, I guess you were just looking in the wrong manual. Your old version has no d3dcompiler. That's for recent Gamestudio versions only.

With your version you don't need to care about including anything. This happens automatically. All you need to know is in your help file under "Publish".
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