Posted By: flits
c_trace - 11/22/10 21:04
im using c_trace a lot but now i am trying to use IGNORE_YOU but the flag doesnt work right i gues
i use c_updatehull(ent,1); for every ent
you = player1; // pointer is right
c_trace(camera.x,temp,IGNORE_PASSABLE | IGNORE_FLAG2 | IGNORE_YOU);
it seems to just to scan the you pointer instead of ignore
is there any explantion execpt the manual for this?
i use c_updatehull(ent,1); for every ent
you = player1; // pointer is right
c_trace(camera.x,temp,IGNORE_PASSABLE | IGNORE_FLAG2 | IGNORE_YOU);
it seems to just to scan the you pointer instead of ignore
is there any explantion execpt the manual for this?