Posted By: rayp
Nexus > 500 ? - 11/07/21 03:28
Hi.
Is there a way to have more than 500mb for a WMB ?
Iam pretty stuck right now cause of that nexus - thing...i dont see a full working map with this limit.
When using -nx command above 500 i get "Out of memory" on game start. Is it because my video card is 512mb ? Or has this nothing todo with the nexus value?
Memory usage is around 700mb btw, says the debug panel.
edit: I already reduced size of nearly all textures to max of 1024x1024 (DDS only). Using ent_animatefrom etc. I could save a lot of memory (around 80+-) for the 4096x4096 terrain texture (using cause ShadeC terrain shader is not finished). I know acknex is old and i already design/building less than expected in my mind, but still i feel 500mb is not enough. Guess with around 600 i would be happy. My "problem" is that nearly all npc's, guns and assets are on screen (one map), maybe thats why i want to consume more than 500mb nexus...
Any tips ? Is there something that consumes a lot of nexus i should take care of ?
Is there a way to have more than 500mb for a WMB ?
Iam pretty stuck right now cause of that nexus - thing...i dont see a full working map with this limit.
When using -nx command above 500 i get "Out of memory" on game start. Is it because my video card is 512mb ? Or has this nothing todo with the nexus value?
Memory usage is around 700mb btw, says the debug panel.
edit: I already reduced size of nearly all textures to max of 1024x1024 (DDS only). Using ent_animatefrom etc. I could save a lot of memory (around 80+-) for the 4096x4096 terrain texture (using cause ShadeC terrain shader is not finished). I know acknex is old and i already design/building less than expected in my mind, but still i feel 500mb is not enough. Guess with around 600 i would be happy. My "problem" is that nearly all npc's, guns and assets are on screen (one map), maybe thats why i want to consume more than 500mb nexus...
Any tips ? Is there something that consumes a lot of nexus i should take care of ?