Posted By: Kratus
MED Lighting + WED Rendering - 11/15/06 15:18
I am having a problem with the lighting inside the Model Editor. When I save it, and bring it into WED, it seems as though the lighting has been rendered twice, and it is extremely bright.
What it looks like in the model editor as Texture+Gouraud:
This is what it looks like rendered in WED (Note: The entity is just in a hallow cube with default settings on everything. No special lighting!):
As you can tell, it looks wrong, and you cannot notice the cushion texture.
Is there a way to disable the default lighting in WED, or another way to fix this problem?
What it looks like in the model editor as Texture+Gouraud:
This is what it looks like rendered in WED (Note: The entity is just in a hallow cube with default settings on everything. No special lighting!):
As you can tell, it looks wrong, and you cannot notice the cushion texture.
Is there a way to disable the default lighting in WED, or another way to fix this problem?

