Highway created with C4D gets damaged by MED

Posted By: Zaphod777

Highway created with C4D gets damaged by MED - 12/08/08 13:25

Hey there,

I created a highway with C4D (SweepNurb) (pic 1) exported it into 3ds and imported it in MED.




In MED there already is that problem you can see in pic 2. I imported it from there as a mdl file into WED.

Do you have an idea how this problem can be solved?

Help is very much appreciated!
Thank you!
Posted By: Bingo

Re: Highway created with C4D gets damaged by MED - 12/08/08 13:51

I think you have to reverse normals on track in C4D or in MED.

Hope I'm right.:)
Posted By: Zaphod777

Re: Highway created with C4D gets damaged by MED - 12/08/08 14:18

Thanks for your answer. I did what you wrote.
But to reverse normals only works with MED.
When I save the mdl and load it into WED the problem occurs again.

Edit: I flipped them in C4D. It's working.

Thanks!
smile

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