CarLevel Project not work when publish

Posted By: Felixsg

CarLevel Project not work when publish - 01/26/09 15:46

When publish in pro edition with resource activate, the
carlevel not work (by the bind of 1.txt,2.txt...?)

not are really important but apear are a problem
Posted By: jcl

Re: CarLevel Project not work when publish - 01/26/09 18:42

The .txt files are bound in the main .c script and should publish without problem. Maybe you are using an old version, or have .txt excluded in options.scr or something like that.
Posted By: Felixsg

Re: CarLevel Project not work when publish - 02/05/09 11:28

I try to reinstall from a fresh version (delete all the files)
Inclusive with the last beta (7.70)
but the project carlevel not work
ERROR 1514
Posted By: jcl

Re: CarLevel Project not work when publish - 02/05/09 11:47

I can still not confirm any problem with publishing the carlevel, even not with a fresh installation on a new PC. Can you post the acklog?
Posted By: Felixsg

Re: CarLevel Project not work when publish - 02/05/09 19:57

How can make the acklog from the compiled file, from the wed or sed directly if works well, I'm have know windows vista and not found execute option
Posted By: Pappenheimer

Re: CarLevel Project not work when publish - 02/05/09 20:31

Write in the WINDOW WINSTART something like this:

COMMAND "-diag";

before publishing or resourcing, maybe you have to create the starter via publish in WED, too. I don't know, at least, I checked the starter box and it works, when I published my game.
© 2024 lite-C Forums