Posted By: Rohiaw
Help in script! Crashing for no reason. - 06/10/09 10:00
Hey guys. I've recently added an enemy in one of my test games and i have been getting a crash.
I have put an enemy on my level in WED, and attached to it a script that make it turn towards the player and move forward, thus moving towards the player. But i keep getting the crash message when the game starts.
This is my code:
What am i doing wrong?
BTW : THIS IS LITE-C NOT C-SCRIPT so do not post up C-Sript codes.
Thank you
I have put an enemy on my level in WED, and attached to it a script that make it turn towards the player and move forward, thus moving towards the player. But i keep getting the crash message when the game starts.
This is my code:
Code:
action enemy_action(){ VECTOR* dir; // this will hold the direction towards the player from the enemy while(1){ vec_diff(dir,player.x,my.x); // set dir towards player vec_to_angle(my.pan,dir); // set the enemy's pan towards it c_move(me,vector(3 * time_step,0,0),nullvector,GLIDE); // move forward wait(1); } }
What am i doing wrong?
BTW : THIS IS LITE-C NOT C-SCRIPT so do not post up C-Sript codes.
Thank you