Importing FBX level

Posted By: Carloos

Importing FBX level - 09/04/11 02:44

First of all, I want to say hello again to the forum people.

I was, again, a lot of time out of business, but, I´m back laugh

I searched in the forums, but, i´m a lil losted with so much new info, and new features, file types and so on. Didnt found anything about it exactly.

To be short, I imported a track directly into WED, one single texture, 1024x1024 BMP 24 Bits, and I got a messed texture in my model :



Are there any tips around FBX importing ?

Sorry if this is somewhere else in the forums, I´m just too losted. I feel noob again blush

Thanks in advance
Posted By: Carloos

Re: Importing FBX level - 09/04/11 02:50

Never Mind....

Just found out that importing it to MED, saving it as MDL7, then importing it to WED as a model, the problem doesn´t happen.

I was too much in a hurry. Sorry.

Cheers.

Now have to discover hot put a car tu run on it !

Cya
Posted By: Carloos

Re: Importing FBX level - 09/04/11 04:22

This is what I got in my first day returning to 3DGS :





I got a complete track modelled & textured ( basic textures ) : tarmac, grass and a protection wall , a basic terrain, and a basic skyDome.

Well, I´m happy with it.

Posted By: tzw

Re: Importing FBX level - 09/04/11 09:39

cool..but i think the grass'color is not match the track
Posted By: Carloos

Re: Importing FBX level - 09/04/11 14:49

Hi tzw.

You mean the grass outside the lil wall or the grass just by the side of the asphalt ?

Thx for posting.
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