[MED] Merge-Crash and missing FBX Export

Posted By: Espér

[MED] Merge-Crash and missing FBX Export - 04/25/12 21:26

hi there..
I´ve a small problem with my MED..

I tried to merge two models together today.. and all that happens is: MED is crashing over and over again...

So i thought: "OKAY.. it´s MED.. perhaps it´s better to merge them directly in C4D"

Haha.. bad point.. File => Export.. HU?! Where´s the FBX Exporter?!

During the last hour i tried to reinstall A8 completely, or using older builts of A8..
But i always have those two problems ._.
Can someone help me?
Posted By: Otter

Re: [MED] Merge-Crash and missing FBX Export - 04/25/12 23:11

This happens with any model, or a special one?
Posted By: Espér

Re: [MED] Merge-Crash and missing FBX Export - 04/25/12 23:20

at the moment, the MED crashes with EVERY model that i wanna merge...
the fbx exporter is missing since i own Acknex engine ._.
Posted By: sivan

Re: [MED] Merge-Crash and missing FBX Export - 04/26/12 08:21

in A7 there are FBX exporters in 2005 and 2006 formats what I never tried, but if you need I can upload them, instead of installing A7.
Posted By: Espér

Re: [MED] Merge-Crash and missing FBX Export - 04/26/12 09:15

would be great.. how can i use them?

but i think that is not really a solution for the problem that there's no fbx exporter installed ._.
Posted By: sivan

Re: [MED] Merge-Crash and missing FBX Export - 04/26/12 13:47

just unzip this to your med_plugins folder and export options must appear

med_plugins.rar - 1.2 MB
Posted By: Espér

Re: [MED] Merge-Crash and missing FBX Export - 04/26/12 14:02

okay
that works

now there's just the Problem with the Model-Merge-Crash left frown
Posted By: sivan

Re: [MED] Merge-Crash and missing FBX Export - 04/26/12 14:05

I don't know what could be the problem, I did merging several times fine... too high poly count, or simply MED wants to use too much memory for this process... are there bones in models?
Posted By: Espér

Re: [MED] Merge-Crash and missing FBX Export - 04/27/12 07:05

polycount stays under 3000 for both models, no bones.. my memore/processor monitor doesn't show much memory usage during those 4 seconds until it crashes ._.
Posted By: sivan

Re: [MED] Merge-Crash and missing FBX Export - 04/27/12 08:10

pfff.. no idea. maybe something with textures or scaling... ask the developerS laugh
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