map compiler label mistake

Posted By: VoroneTZ

map compiler label mistake - 04/21/21 07:11

Hello!
When i tried to create an invisible platform for my c_moving player, platform was passable
I checked map compiler settings, and flag "Invisible==none" was not selected.
After many years i tried to select this flag and after it platform got a collision.
I think maybe label text shoud be "Invisible != none"?


thanks
hope we will see A9 at future (:

Attached picture ecH1ec1dSJ4.jpg
Posted By: jcl

Re: map compiler label mistake - 04/23/21 06:15

The label may be misleading, but is correct, since the blocks are made invisible with the None flag.
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