ent_movepath miss a Parameter

Posted By: tzw

ent_movepath miss a Parameter - 06/26/11 10:25

manual says that Call ent_movepath(entity,NULL,0) for stopping the previous movement.

i guess it should be ent_movepath(entity,NULL,0,0);
Posted By: jcl

Re: ent_movepath miss a Parameter - 06/27/11 07:55

Yes, thanks, this will be fixed.
Posted By: rayp

Re: ent_movepath miss a Parameter - 07/13/11 15:25

And the ent_movepath(entity, null,0,0) call didnt stop the entity (in my case) i had to mod the function in entmove.c ...but maybe it was just too late in the night grin

mfg
Posted By: jcl

Re: ent_movepath miss a Parameter - 07/15/11 10:21

ent_movepath(entity, null,0,0) should stop the entity, as it sets the speed to 0. At least that's what the function does - maybe there's another reason when yours didn't stop.
© 2023 lite-C Forums