Posted By: Puppeteer
Vec_to_angle Algorithm: - 03/10/12 12:34
ANGLE.pan = atan(VECTOR.x/VECTOR.y);
ANGLE.tilt = asin(VECTOR.z/length(VECTOR));
Shouldn't it be:
ANGLE.pan = atan(VECTOR.y/VECTOR.x); ? (Opposite/Adjacent)
ANGLE.tilt = asin(VECTOR.z/length(VECTOR));
Shouldn't it be:
ANGLE.pan = atan(VECTOR.y/VECTOR.x); ? (Opposite/Adjacent)