Posted By: aztec
function smoke_behaviour { my.scale_x =1/20; // different setting give you better fps or worse my.scale_y =1/6; // different setting give you better fps or worse my.scale_z =1/6; // different setting give you better fps or worse my.bright = on; my.flare = on; my.transparent = on; my.overlay = on; my.unlit = on; my.passable = on; my.alpha = 3; //my.beam = on; // beam has no special effect while(my.z < 1200 && my.alpha > 1) { my.pan+=1*time; // Picture 1 effekt leave out the comented //my.x += random(-3)+2; // Picture 2 for the opposite effect write +(3)-2 leave out the other commented //my.y += random(-3)+2; // Picture 2 for the opposite effect write +(3)-2 leave out the other commented //my.light = 1; // ALL LIGHT SETTING HERE REFER TO PIC 3 //my.lightrange = 200; //my.lightred = 200; // playing with this value will give it more color try lightrange 20000 //my.lightgreen = 0; //my.lightblue = 0; //my.ambient = random(200); // you gotta see this in action gives a good flickering pic 4 //my.tilt +=1*time; // gives you a beautifull loop effect(but not recomented) PICTURE 5 //my.roll +=1*time; // strange figure also not recommented PICTURE 6 c_move(me,vector(0,0,1*time),nullvector,use_box); my.alpha -=0.05*time_step; wait(1); } ent_remove(me); } action create_smoke { my.unlit = on; var the_pos; my.passable = on; my.invisible = on; while(1) { randomize(); the_pos.x = my.x +random(2); the_pos.y = my.y +random(2); the_pos.z = my.z; ent_create("smoke_color.bmp",the_pos,smoke_behaviour); wait(-0.1); } }