RedHood : The other stories[New Video]

Posted By: bart_the_13th

RedHood : The other stories[New Video] - 09/03/09 09:17

[video:youtube]http://www.youtube.com/watch?v=Tuzb4wIZnHY[/video]
My latest video on Red Hood: The other Stories, might be the last video also tough since my HDD went haywire.

Fortunately got the back up copy of the project, unfortunately got no copy of the A6...
Wait till A7 Comm I guess...
Posted By: Anonymous

Re: RedHood : The other stories[New Video] - 09/03/09 10:05

wow, first JuoN then dino island, hi:breed and now redHood. alot projects u working on at a time.
or do u not develop dino island and hi:breed anymore?

Posted By: Muhsin

Re: RedHood : The other stories[New Video] - 09/03/09 10:13

nice video! nice made!
Posted By: alpha_strike

Re: RedHood : The other stories[New Video] - 09/03/09 10:46

Very cool. "Rotkäppchen" was one of my favourite characters in my childhood.
Off:
1996 a small team and I planned a 2D-Adventure with this character, but we failed.
Next year (after cod), I start again with the same idea.
On:
Please include the bad wolf.
Posted By: gri

Re: RedHood : The other stories[New Video] - 09/03/09 11:28

hi,


it took a while until I climb back upon my chair. Because I fell down as I viewed the video.

Holy HELL ! grin sick grin sick
Now I know, RedHood is a little-badass-dangerous-bitch ! I dont wanna meet her in the forest.

Thank you. This made my day!
grin

gri
Posted By: the_clown

Re: RedHood : The other stories[New Video] - 09/03/09 14:39

^^ Max Paynes daughter DID survive and lives in the forest now...^^
Really good stuff, I like the bullet time effect, no shaders used, right?
The style is great, all I could critisize are the blood effects, but youll rework this somewhen for sure...
Really good, keep up the great work - and bring in the big, bad wolf...^^
Posted By: FJS

Re: RedHood : The other stories[New Video] - 09/03/09 15:04

not missin' blood effects - fine stuff
Posted By: Dark_samurai

Re: RedHood : The other stories[New Video] - 09/03/09 15:40

Quote:
no shaders used, right?


I'm sure that he is using a toon shader wink


How did you made the "distance fading" effect? It looks really cool.
You should add some animations for the jumping, because currently it looks a bit static.
I like such games that don't have much sense (don't get this wrong!) because only the funny gameplay counts! wink
Posted By: ratchet

Re: RedHood : The other stories[New Video] - 09/03/09 16:13

Yeah , today originality and non sense in games are lacking laugh

Actually any new game must include zombies !
Posted By: the_clown

Re: RedHood : The other stories[New Video] - 09/04/09 11:39

Originally Posted By: Dark_samurai
Quote:
no shaders used, right?


I'm sure that he is using a toon shader wink




I meant apart from that...^^
Posted By: bart_the_13th

Re: RedHood : The other stories[New Video] - 09/05/09 04:45

Originally Posted By: chris_oat
wow, first JuoN then dino island, hi:breed and now redHood. alot projects u working on at a time.
or do u not develop dino island and hi:breed anymore?

Hehe... You forgot to mention DNA:P. Looks like I got easily distracted, so instead of finishing any game, I'd just start something new, bad habit, bad habit...
Actually JuOn and redhood were writen in wdl A6 and Dino Island and HiBreed were (rewrited in) LiteC, so I think I'd just focus on HiBreed first.

Originally Posted By: the_clown
Originally Posted By: Dark_samurai
Quote:
no shaders used, right?


I'm sure that he is using a toon shader wink

I meant apart from that...^^


I'm using toonshader for the cartoon look, zoom shader and simple refraction for the bullet time, with ChrisB's r2t.dll and Slin's pp_help.wdl for post effect shader

@ all: thanks for the comments...
Posted By: Blink

Re: RedHood : The other stories[New Video] - 09/05/09 05:38

i love the concept, hope you get back to it!
Posted By: Anime_Vampire

Re: RedHood : The other stories[New Video] - 09/05/09 21:06

Great concept.

Although I don't like how flat the characters appear.
I would make them more plush and rounded.
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