Tanks Unlimited - Single- and Multiplayer Tank Game

Posted By: Gamingtypen

Tanks Unlimited - Single- and Multiplayer Tank Game - 04/13/15 13:32

Tanks Unlimited is an arcade-like Tankgame. Its playable with up to 3 friends at one single screen. The tanks own a MG and a big Canon. The Canon needs a long time to reload, the MG may overheat. Tank and Turret are steared independent from each other. The whole tank is upgradable using Tank Points that you get in battles.
There are currently three gamemodes: Warzone / Campaign, Match and Editor. In Warzone, you fight your way through america. This mode has a world map, in which you choose which zone to attack next. But the enemy may attack one of your zones, too. The Match-Mode is a single round on one of the maps made with the editor or made for the mode exclusively.
In the Editor, you create your own maps using unlockable level parts. They may be shared with other players later.
Features:
- Coop and Versus
- Fully upgradable Tank
- Match-Mode for single rounds
- Warzone-Campaign with 12 maps
- Level-Editor
More Information will follow...
Download: http://www.mediafire.com/download/x5xq2lur8vagt5z/Tanks+Unlimited+Preview+Version.zip
Tanks Unlimited Screenshot 1 Screen 1
Tanks Unlimited Screenshot 2 Screen 2
Tanks Unlimited ist ein Arcade-lastiges Panzerspiel aus der Vogelperspektive. Es lässt sich mit bis zu drei Freunden an einem Bildschirm spielen. Die Panzer verfügen sowohl über ein MG als auch über einen großen Lauf. Der Lauf braucht lange zum Reloaden, das MG überhitzt gelegentlich. Geschütz und Fahrwerk lassen sich unabhängig voneinander steuern. Sämtliche Eigenschaften des Panzers sind aufrüstbar durch TP / Tank Points, welche man sich in Schlachten verdient. Zurzeit gibt es drei Modi: Warzone / Kampagne, Match und Editor. Im Warzone-Modus kämpft man sich durch 12 Gebiete von Amerika. Auf einer Amerika-Karte dominiert man so bis zu 12 Gebiete. Allerdings schlägt auch der Feind regelmäßig zurück und versucht, die Gebiete zurückzuerobern. Im Match-Modus spielt man eine einzelne Runde auf einer der speziel hierfür gebauten oder einer der Editor-Karten. Im Editor erstellt man eigene Level. Diese lassen sich auch mit anderen Spielern teilen.
Zusammengefasst:
- Tank-Spiel aus der Vogelperspektive
- Kooperativ oder gegeneinander spielbar
- Vollständig aufrüstbare Panzer
- Match-Modus für einzelne Runden
- Warzone-Kampagne mit 12 Maps
- Level-Editor
Mehr Informationen folgen...
Hier der Download: http://www.mediafire.com/download/x5xq2lur8vagt5z/Tanks+Unlimited+Preview+Version.zip
Tanks Unlimited Screenshot 1 Screen 1
Tanks Unlimited Screenshot 2 Screen 2
Posted By: 3run

Re: Tanks Unlimited - Single- and Multiplayer Tank Game - 04/13/15 13:48

Some screens to see how it looks like (for those who lazy to download it) would be nice laugh
Posted By: Gamingtypen

Re: Tanks Unlimited - Single- and Multiplayer Tank Game - 04/14/15 05:59

I added some screens showing the general gameplay. Check out the maps for yourself, I still need some testers! wink
Posted By: 3run

Re: Tanks Unlimited - Single- and Multiplayer Tank Game - 04/14/15 07:54

My advice, next time use [img*] tags, in order to make your images visible here tongue But you'll need to upload it somewhere (imageshack or similar), cause it won't show 'attachments'. About the game, I assume you are using wide screen (aspect ratio 16:9), cause when I run the game it doesn't fit my screen, it goes out of it, because of that I couldn't play it.

Greets
Posted By: Gamingtypen

Re: Tanks Unlimited - Single- and Multiplayer Tank Game - 04/14/15 09:39

Oh...sorry, I'll upload a launcher later so that you can play in 4:3.
Posted By: Gamingtypen

Re: Tanks Unlimited - Single- and Multiplayer Tank Game - 04/27/15 06:51

Okay, heres the new Version. It has some bug fixes, support for 4:3 and some new Features.
http://www.mediafire.com/download/0by34dr3atwt46r/0TanksUnlimited.zip

I'll stop developing this game now, this is the final version.
Posted By: Reconnoiter

Re: Tanks Unlimited - Single- and Multiplayer Tank Game - 04/27/15 15:13

Its a funny idea but at the moment it feels far from finished. Sorry for being a bit rude, but that was the first thing that came on my mind when I tried it.

Here are a few suggestions incase you still want to update it:
-> warzone does nothing (no maps for it yet?)
-> no mouse movement for the tank canon? mouse would be perfect for rotating the canon and firing the weapons. That way you only need 1 controller for a 2 player games, cause 1 can use the controller and the other one the mouse and keyboard.
-> to easy to get stuck, would be better if the tank bounces a bit back when ramming a wall and loses health (instead just getting stuck).
-> no keyboard key to fire the cannon? Spacebar seems to fire the MG.
-> lightning is to bland sry. Some ideas: decrease sun tilt, decrease sun lightning and increase sun ambient so contrast on rocks etc. is not big (so you won't get black spots on them).
-> minor thing: forest map has white texture errors on the trees (probably cause of alpha on the texture).
Posted By: Gamingtypen

Re: Tanks Unlimited - Single- and Multiplayer Tank Game - 04/27/15 15:29

None of these errors happened to me or to any other person who tested it. tongue
Warzone exists and is the main part of the game. I dont know why it doesnt work for you. There is currently no mouse movement, I originally made this game Controller-exclusive and ported it to the keyboard. Yes, its easy to get stuck, but it should be possible to escape. You can fire the canon using the [Alt] - Key. The full layout is shown by pressing F1. And the texture-error in the forest...I dont know, works for me. smirk
Posted By: 3run

Re: Tanks Unlimited - Single- and Multiplayer Tank Game - 04/27/15 15:43

Originally Posted By: Gamingtypen
I dont know, works for me. smirk
I don't think that this is the way you should handle feedbacks and criticism (especially criticism) wink

I have to agree with Reconnoiter about the way it works.. 4:2 (which actually should be 4:3) doesn't work, it creates very small window and that's it. Also not being able to push buttons or anything with the mouse cursor it pretty strange.. I mean ok, you've wrote this game under Xbox controller and then ported to keyboard.. But port it completely so it will be comfortable to play and navigate? Using the keyboard but not being able to use a mouse is a really bad idea (although there is a useless flying cursor??). Aiming the tanks is the hell of the pain cause of that.. And that's the reason why I didn't want to play the game after 5 minutes I've launched it. I also get crashes about bmaps not found etc.

The game is really far from being complete, you can of course leave it as it is, without any changes, but I don't understand why you shared it then? If you want other people play your game and enjoy it, you should make it as solid and polished as possible. But to be honest it's really clear that you've put a lot of your time and strength into this project, I really liked those message boxes (with B buttons being pressed to move to the next message?) and the way you can navigate through the weapons. Just give it some break and try to polish it, make it more user friendly (controls esp). This was just my two cents, and I don't want to sound rude or anything, just sharing my opinion about your project after downloading it for the second time. I can clearly understand (see) how you might feel about getting feedback like this, probably not the one you've expected, but just listen to what we say and give it one more try instead of just giving up on it. Keep it up!

Best regards!
Posted By: Gamingtypen

Re: Tanks Unlimited - Single- and Multiplayer Tank Game - 04/27/15 16:30

Originally Posted By: 3run
Originally Posted By: Gamingtypen
I dont know, works for me. smirk
I don't think that this is the way you should handle feedbacks and criticism (especially criticism) wink

I have to agree with Reconnoiter about the way it works.. 4:2 (which actually should be 4:3) doesn't work, it creates very small window and that's it. Also not being able to push buttons or anything with the mouse cursor it pretty strange.. I mean ok, you've wrote this game under Xbox controller and then ported to keyboard.. But port it completely so it will be comfortable to play and navigate? Using the keyboard but not being able to use a mouse is a really bad idea (although there is a useless flying cursor??). Aiming the tanks is the hell of the pain cause of that.. And that's the reason why I didn't want to play the game after 5 minutes I've launched it. I also get crashes about bmaps not found etc.

The game is really far from being complete, you can of course leave it as it is, without any changes, but I don't understand why you shared it then? If you want other people play your game and enjoy it, you should make it as solid and polished as possible. But to be honest it's really clear that you've put a lot of your time and strength into this project, I really liked those message boxes (with B buttons being pressed to move to the next message?) and the way you can navigate through the weapons. Just give it some break and try to polish it, make it more user friendly (controls esp). This was just my two cents, and I don't want to sound rude or anything, just sharing my opinion about your project after downloading it for the second time. I can clearly understand (see) how you might feel about getting feedback like this, probably not the one you've expected, but just listen to what we say and give it one more try instead of just giving up on it. Keep it up!

Best regards!

Thats not what I ment with 'Works for Me'. Thats the only problem I've got. Everything runs fine at my own PC, but seems to have problems on any other. Thats why I'm a bit demotivated on fixing more bugs for this game.
Yes, I put a lot of efford in this game, and it doesnt seem to be running on any other PC. But I had a lot of fun doing this, and I learned a lot, so I think it wasnt a waste of time. laugh

Anyway, thanks for your friendly feedback. I didnt mean to be rude in any way.
Maybe I'll try something like a sequel with clean code later.
Posted By: 3run

Re: Tanks Unlimited - Single- and Multiplayer Tank Game - 04/27/15 16:38

Originally Posted By: Gamingtypen
Thats not what I ment with 'Works for Me'. Thats the only problem I've got. Everything runs fine at my own PC, but seems to have problems on any other. Thats why I'm a bit demotivated on fixing more bugs for this game.
Yes, I put a lot of efford in this game, and it doesnt seem to be running on any other PC. But I had a lot of fun doing this, and I learned a lot, so I think it wasnt a waste of time. laugh
I'm pretty sure it wasn't a waste of time too! Experience you've gained from making this demo is priceless. And I can understand how it feels like to get demotivated, cause I've been in the same situation for a few times. But if you'll give it another try after a small break you'll be amazed with the results you'll get at the end, cause you'll have a better knowledge base to startoff! Anyway, keep it up and I wish you the best of luck! laugh

Best regards
Posted By: Reconnoiter

Re: Tanks Unlimited - Single- and Multiplayer Tank Game - 04/27/15 18:09

Quote:
Thats not what I ment with 'Works for Me'. Thats the only problem I've got. Everything runs fine at my own PC, but seems to have problems on any other. Thats why I'm a bit demotivated on fixing more bugs for this game.
Yes, I put a lot of efford in this game, and it doesnt seem to be running on any other PC. But I had a lot of fun doing this, and I learned a lot, so I think it wasnt a waste of time. laugh
, maybe you are trying a development version (running it in SED)? I also had a missing file error by the way when running the game. It sounds like you missed a file or 2 when creating the executable folder. That would explain why other people have an error but you not, since that file may still be somewhere in your gamestudio folder but not in the executable folder.

Quote:
Maybe I'll try something like a sequel with clean code later.
, you probably won't regret it wink , with some patching up and bug fixing this could be quite a fun game.

Also don't forget, if you have any problems with code or such you can ask them on this forum.
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