Posted By: sPlKe
MONSTER MINI MAYHEM - Demo Ver. 1.0 - 07/18/06 00:29
here it is, the very first monster mini mayhem demo.
before i upload it to the website, i let you donwload and try it.
gameplay is simple:
WASD - move
Mouse left - attack
mouse right - scare
AD select character in menu
WS select player skin in menu
Mouse: chose buttons
ENTER - accept character
the demo time is 5 minutes per character. after the time ran out, the ggame will quit. maybe you post your score here?
Known bugs:
some objects bleed
lucy doesnt hit anyone when attacking from down under
franky sometimes doesnt attack
you can still pass armstrong because he is still a little slow
lost energy wont be restored with a restart, but the player will have energy
if you run into more bugs, please post them here^^
credits:
idea and concept spike
basic codes AUM
characters: spike, kevin, azurite
models: JarrJad, Spike and Ackenx Unlimited
textures: golgotha
graphics: spike
debugging (so far) and additional coding: Firoball, Gnometech, Christian__A
music and soundFX: spike
the textures and some model skins are still not complete. however, this will change during the week and i hope to make the demo public within the next two weeks.
any help is apreciated, so if you have something for me, go ahead^^
where to download the demo?
HERE!!!!!
I HOPE YOU LIKE IT^^
before i upload it to the website, i let you donwload and try it.
gameplay is simple:
WASD - move
Mouse left - attack
mouse right - scare
AD select character in menu
WS select player skin in menu
Mouse: chose buttons
ENTER - accept character
the demo time is 5 minutes per character. after the time ran out, the ggame will quit. maybe you post your score here?
Known bugs:
some objects bleed
lucy doesnt hit anyone when attacking from down under
franky sometimes doesnt attack
you can still pass armstrong because he is still a little slow
lost energy wont be restored with a restart, but the player will have energy
if you run into more bugs, please post them here^^
credits:
idea and concept spike
basic codes AUM
characters: spike, kevin, azurite
models: JarrJad, Spike and Ackenx Unlimited
textures: golgotha
graphics: spike
debugging (so far) and additional coding: Firoball, Gnometech, Christian__A
music and soundFX: spike
the textures and some model skins are still not complete. however, this will change during the week and i hope to make the demo public within the next two weeks.
any help is apreciated, so if you have something for me, go ahead^^
where to download the demo?
HERE!!!!!
I HOPE YOU LIKE IT^^