Posted By: sheefo
"multiple shaders per model" - 09/14/06 19:44
When it says in the A6.40 description "multiple shaders per model", what does it mean? Can I have lots of shaders, like multitexture terrain shader and a normalmap shader on one entity?
If so then how? If not, then what does it mean?
If so then how? If not, then what does it mean?


