Shader a Panel or Bitmap

Posted By: sheefo

Shader a Panel or Bitmap - 10/15/06 09:37

Can I add a shader to a panel or a bitmap then add the bitmap to a panel?
Posted By: slacer

Re: Shader a Panel or Bitmap - 10/15/06 16:57

There is a small problem with this: your panels do not belong to a scene.
No scene means no lights are affecting your bitmaps.

What kind of shader do you want to apply to your panel?

-- slacer
Posted By: sheefo

Re: Shader a Panel or Bitmap - 10/15/06 17:08

A multitexture shader, I can edit it from my multitexture terrain shader.
If it is possible, can you give me a small example, please.

PS: Thanks for replying.
Posted By: slacer

Re: Shader a Panel or Bitmap - 10/15/06 19:32

The reason for multitexture terrain shaders is that you can create very large graphics with very detailed zones without creating one very large tga file for the whole terrain.

But I guess your panel would be 1024x768 in size. In this case you would not need this multitexture shader - you can modify the texture directly by script if you need to. And you would do this simply once. While your shader does this once per frame!

-- slacer
Posted By: sheefo

Re: Shader a Panel or Bitmap - 10/15/06 19:36

I need to experiment something, I need to make a minimap without making a view and placing it high. It can have unlimited possibilities, so I need to add a shader to a bmap.
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