Posted By: Maxim
Fullscreen postprocessing shaders? - 01/10/09 10:54
Found some great postprocessing shaders on wiki, that I assume are layered to the whole scene, but not on a separate object (sephia, negative, emboss)
Q: how to use these shaders in c-script? (not in lite-c)
Posted By: the_clown
Re: Fullscreen postprocessing shaders? - 01/11/09 16:36
If you'd use lite-c it were easy.... I think there's something about that on the wiki, look for "postprocessing helpers" in the "code" section of the wiki.
Posted By: lostclimate
Re: Fullscreen postprocessing shaders? - 01/11/09 21:08
do you have A6 pro?
EDIT: or a7?
Posted By: lostclimate
Re: Fullscreen postprocessing shaders? - 01/11/09 22:33
then you can just take c-lite code from there, c-script and lite-c can be mixed together.