been working on a lava flow using ati effect, here a screen shot, i'll release the shader code shortly, mad r0, r1, c16, r0 //adjusted the freq for higher output, still adjusting everything,
instead of making fun of one screen shots,and textures.maybe you should ask your self does your carpet need cleaning.at least i'm working on shaders, etc,for a long time people have been wanting to create real looking ocean wave's,and now i can do that, i'm just testing it out with my ugly textures..if you don't like my texture's,i don't really care.because the surf's up.
they will be thanks to some code from george our man from Aum, , a person can learn alot by reading Aum mag.as player steps it creates a depression in the hmp, or model cause a physial reaction .its the forward movement, or direction that he steps thats causing me a few headaches right now.
Wow, I'M OFFICIALLY A JUNIOR MEMBER AS OF TODAY!!!!!!!!!!!!!!!!!!1111111111one
Anyway, if you are using the textures provided in 3d gamestudio... thats not what I recommend. Go to mayang.com and you'll find textures even more high resolution that your monitor's max resolution settings.
yes, even the lousiest texture looks great with the right shader. textures is one part of the job. shaders another. however using the right texture will be better in every case. ps: i'd like to see it in motion.