On screen blood and dirt [without shader?]

Posted By: 3run

On screen blood and dirt [without shader?] - 06/07/11 18:05

Is it possible to make such effect without shaders? If not, could you please show some example of it? Random blood and dirt (for example drops) on screen, or something similar.
Posted By: Liamissimo

Re: On screen blood and dirt [without shader?] - 06/07/11 18:10

Why not make a panel with some random angles?
Posted By: HeelX

Re: On screen blood and dirt [without shader?] - 06/07/11 18:10

Panels, or better: view entities.
Posted By: 3run

Re: On screen blood and dirt [without shader?] - 06/07/11 18:12

But they will be all same, yeah even with random angles and even if I'll have for example 5 angles.. (Hmmm, this one is really great idea grin ). What about shaders?
Posted By: Liamissimo

Re: On screen blood and dirt [without shader?] - 06/07/11 18:23

Nonon, the angels are set in the program, not the graphic itself, Cpt.Obvious strikes again.

If you got 5 panels with different layers you got 120 different variations wink Play around with the opacity as well as the color in Lite-C, this should get you soem nice results.
Posted By: bart_the_13th

Re: On screen blood and dirt [without shader?] - 06/08/11 02:03

Create a flat model of this 'dirt', animate it all the way you like and then use it as view entity(more than 1 instance is better), randomize their angle, size, and frame.
Posted By: 3run

Re: On screen blood and dirt [without shader?] - 06/08/11 10:28

Thank you guys, your ideas very usefull. laugh
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