Turn based RPG source code

Posted By: FoxHound

Turn based RPG source code - 08/06/06 07:32

I thought I had lost this, but I found it on my server.

What it is is a working game and source code I made for a work trade that went sour. The game is ugly, very ugly, but it was about the source code and not the prettyness of the game.



Feel free to download and take a look at the source code. Later I may better comment this code, but then again I may not. Do with it as you please. No restrictions.
RPG Source
Posted By: Helghast

Re: Turn based RPG source code - 08/06/06 17:05

good job foxhound,

i myself have been recently working on an turn based RPG code for the forums,
nice to see competition

good job and regards,
Posted By: lostclimate

Re: Turn based RPG source code - 08/06/06 18:10

it looks like it has a ton of potential, and acutaly the characters themselves look very nice, the only issue as far as that goes is that they move wayyyyy to slow
Posted By: FoxHound

Re: Turn based RPG source code - 08/07/06 00:17

The characters are fugly and were a quake mod I think. It is slow but this is a "how to get it done" source. When I get bored of my current project I'll comment this better and add some more features, like a better looking magic effect. The ones used here are out of "Basketball Ben's RPG TUT". I have no interest in turning this into a full game though.
Posted By: Kotakide

Re: Turn based RPG source code - 08/07/06 04:05

great job,
I've been tried some of this kind of code made by others, but has never been worked! (because I'm not a programmer or maybe I'm just to dumb )
but this one is fully worked!!! , seem it's very useful for me.
thanks for your great contribution.

very promising code if you or someone else could continue this code.
Posted By: frazzle

Re: Turn based RPG source code - 08/07/06 10:49

I must say FoxHound, this is an exellent turn based RPG source code !!!!
The characters may look horrible but it's the code based on AI that matters !!
Amazing work ^^

Cheers

Frazzle
Posted By: taipan

Re: Turn based RPG source code - 08/07/06 10:56

Superb! This is what many people have been looking for. Great contrib
Posted By: ShoreVietam

Re: Turn based RPG source code - 08/07/06 13:58

Beautiful, even the characters have style!

You remind me about making an own FF style Battle once...
Posted By: TheExpert

Re: Turn based RPG source code - 08/07/06 18:45

indeed the characters have style
with some better levels it could be a real great remake
Posted By: Lion_Ts

Re: Turn based RPG source code - 08/07/06 21:48

Thank You, FoxHound!
I hate turn based RPG , therefore I LIKE your code.
Thanks for sharing your work.
Posted By: FoxHound

Re: Turn based RPG source code - 08/08/06 10:36

I'm writting on it a little more now, the timming code is dynamic, and will handle as many characters as you give it, howeverf the battle select code does not. Amazing how much I've learned in only 9 months or so since I made this. I'll now use an array and store the pointers there, this way allowing an infinite numbers of battle members. I'll work on other parts of this code to make it more dynamic. This way it would be good for other type of turn based games.
Posted By: JazzDude

Re: Turn based RPG source code - 08/08/06 16:31

Nice clean code. Well done. Thanks for this contribution. I will be watching for the improved version.
Posted By: jigalypuff

Re: Turn based RPG source code - 08/28/06 17:32

would it be possible to edit this code so all entitys would move and fight at the same time? i`d like to try to modify if ofr a tbs game set in space so no actual animations are needed, i`ll try my luck and if i get it working i`ll post the results.
Posted By: FoxHound

Re: Turn based RPG source code - 08/31/06 00:38

What's wrong is the way you are thinking of it. You are thinking there are 2 sides attacking with them going at different time, you're wrong. You have 4 sides attacking here, 2 just happen to attack the other side. So to do what you want you need to remove one from each side. Then allow that one to control everything on it's side.
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