[Free] 2D GameStudio

Posted By: Superku

[Free] 2D GameStudio - 04/28/07 16:51

Hello everybody!
This is a little unfished contribution, a tile based game editor (2DGS).



The code is not very complicated, a level is read from a text file, copied into an array and panels are created. A value above zero is a solid tile, 0 is ignored and below zero it is a background or a special (for example player's start position) panel.
To reduce the amount of panels, a small code checks if 2 or 4 panels with the same bitmap can be replaced by a bigger one (see end of video).

Video

Download now: Download

Felix Pohl
Posted By: sheefo

Re: [Free] 2D GameStudio - 04/28/07 17:06

Amazing!
I made a 2D Game Engine using the Ruby Programming Language, but this is better and you used 3D GameStudio.

Thanks.
Posted By: frazzle

Re: [Free] 2D GameStudio - 04/28/07 17:32

Indeed, this is very amazing !!
Btw, don't be to modest gOmO_3, this isn't very easy to achieve

Cheers

Frazzle
Posted By: aztec

Re: [Free] 2D GameStudio - 04/28/07 18:01

Wow this could come in handy for me thx alot dude
Im looking forward too whats coming up next
PS: the download file is bad where do I have to put it
Posted By: TTKJonas

Re: [Free] 2D GameStudio - 04/28/07 18:11

@gOmO_3

Can you publish the editor?
Because I cant see any Level Objects/Panels with my 3dgs Version (6.40.5)

@aztec

rename the download file into "2DGS.zip" ;-)
Posted By: Orange Brat

Re: [Free] 2D GameStudio - 04/28/07 21:40

An excellent contribution. It brings back memories of screwing around with my old Action Arcade book and Fastgraph in the early 90s creating A Link to the Past and Castlevania IV clones clones. Thanks for making me feel like a geezer.

Hell, you should expand upon this if you ever have time or feel up to it. This is a pretty unique contribution.
Posted By: Grafton

Re: [Free] 2D GameStudio - 04/29/07 00:16

This is very cool Felix! Thank you!
I had the same problem with the panels not showing up, but I could see most of
the edit panel after making the window full screen.
Posted By: DLively

Re: [Free] 2D GameStudio - 04/29/07 07:19

astonishing
This is awsome great job!

Link
Posted By: Inestical

Re: [Free] 2D GameStudio - 04/29/07 11:17

few bugs:

pause mode when opening/saving level locks up the editor
opening level isn't working
I want my own tiles =/
Posted By: raiden

Re: [Free] 2D GameStudio - 04/29/07 21:02

This is very cool, my kids and myself love what you have done.

Thank you.

-raiden
Posted By: Why_Do_I_Die

Re: [Free] 2D GameStudio - 04/29/07 22:45

This is awesome , thnx man , very cool contribution : )
Posted By: Serlink

Re: [Free] 2D GameStudio - 05/03/07 19:18

Outstanding work... I like it very much
Serlink
Posted By: Puppeteer

Re: [Free] 2D GameStudio - 05/04/07 12:13

But it's sometimes a little bit buggy.
Some blocks changing their psoition, but you can walk on the old place.
Some times there is a crash if you set a block...

But anyway a good contribution
Posted By: Scorpion

Re: [Free] 2D GameStudio - 05/04/07 12:56

i got always crashes,but i also love that contribution...as they said..own blockes
I guess u calculate x/0...

1 things: if i set one times the player start block i can't set it somewhere else:crash

edit: i i found out it right u use for 1/2 and 4 diffrent bmps, but also by the pipesso if i have 2 pipes netxt to each other they won't be visible anymore
Posted By: Superku

Re: [Free] 2D GameStudio - 05/18/07 10:38

Thanks to everyone, I'm glad you like it.
Yes it is really buggy and Scorpion, you are right. The code always tries to replace for example 4 tiles of the same type by one bigger tile and that's why some panels become invisible if they are not meant to be placed next to each other (pipes).
For own tiles just replace the tile1.tga (64x64), tile1b.tga (128x64), tile1c.tga (256x64), tile2.tga ... and so one with your tiles and/or modify the code to your wishes. Open the script file for more information.
If I have enough time I will continue to work on this project.

Felix
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