Trade for skin Job

Posted By: Nems

Trade for skin Job - 02/20/08 06:35

Hi,
Need a skin artist for the following models as I am currently overworked and out of time to do a good job.
Can't pay but can trade for jobs in lieu like modeling characters (no anims), scenes, vehicles etc...

Can any one help me out here?


Firebug



Suit Character



NinjaRaptor, Back



NinjaRaptor, Front



Rattus, Front



Rattus, Side

Posted By: Pappenheimer

Re: Trade for skin Job - 02/20/08 11:15

Great models!
You are only asking for skinning, but I fear that they don't have a uv-map yet, too.
So, these are two jobs that have to be done, or did the modeler already layout the skin while building the model??
Posted By: Nems

Re: Trade for skin Job - 02/20/08 11:28

Thanks Pappenheimer but I'm still UV mapping and thats a chore in MED, it was bad enough just modelling and then Ive still yet to look at animating them

So in between modelling characters (still heaps more to do yet and all in MED) and level building model maps at the moment, there just isn't enough time anymore!

Who's stealing all the time aroud the place?
Posted By: lostclimate

Re: Trade for skin Job - 02/20/08 15:43

MED is , glad i made the move to blender
Posted By: Vadim647

Re: Trade for skin Job - 02/21/08 19:17

I have an UV mapping tool and I can make a bone animation for models.
It's very hard to make good skinning for organic models in MED.
Posted By: MadMark

Re: Trade for skin Job - 02/23/08 09:33

Well, just for fun, I tried creating a quick skin for the simplest one, the bug. Use it, abuse it, or delete it.

Cheers!
Mark


Posted By: Vadim647

Re: Trade for skin Job - 02/23/08 18:26

^^ better have an texture mapping before making something like that.
actualy that could be a good texture for cartoon-style game.
Adobe Photoshop used, if I'm right.
Posted By: Nems

Re: Trade for skin Job - 02/23/08 18:43

Thanks MadMark, good one mate - 5 stars for the help
Posted By: MadMark

Re: Trade for skin Job - 02/23/08 20:25

No troubles, I like quick and simple. It leaves LOTS of room for improvement. Tough to do much more, at least for me, without a model to wrap it around. Well, back to my spacecrafts.

Cheers!

Mark

OOPS! Yeah, Photoshop. Got it as a gift around Christmas, so it's a learning experience...
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