Expierment gone horribly wrong! Male model w/ Anim

Posted By: FeiHongJr

Expierment gone horribly wrong! Male model w/ Anim - 04/24/06 15:52

lol, Ok now that i got that outta me. This is pretty much as stated an expierment gone wrong...

A mid poly male model... I guess you could say.

Has a few basic animations... Walk Idle Die Shoot crouch and stand ... Not saying their very good but should suffice for most testing purposes. Might be useful for even more with a little work.

All this and only 6000 miles. LOL sorry felt like I was selling a car there for a minute.

The crouch anim needs to be adjusted to work properly with 3dgs however too lazy to do that.

Anyways heres a screenshot and a short gif with the animations. Feel free to use him anyway you see fit... Just dont sell him. Tho I doubt youll get much money for him but eh NO MEANS NO

Get it here




Posted By: Tozzy

Re: Expierment gone horribly wrong! Male model w/ Anim - 04/24/06 18:09

Are you being sarcastic FeiHongJr? I think it's pretty awesome. The animations do look great. I think you're just being too hard on yourself . Great work!
Posted By: frazzle

Re: Expierment gone horribly wrong! Male model w/ Anim - 04/24/06 18:17

I got to agree with Tozzy there,
your work you did there is nice.
I would be glad, eumh,... even
super happy if I could make something like that
The animations arn't that bad, really as Tozzy already
said, your are being a hard jugde for your self there
I like your works alot !!
When I see one for your works, I ask my self this same question over and over:
WTF ?? Or he's just briliant or I'm just plain stupid

Believe me and Tozzy, that's a great low poly model with some fine animation !!
Posted By: Tozzy

Re: Expierment gone horribly wrong! Male model w/ Anim - 04/24/06 19:00

Quote:

Believe me and Tozzy, that's a great low poly model with some fine animation !!





Yea, believe me and Frazzle that your work is just as good as anyone elses, if not better. I like the way you haven't overdone the modelling part with too many unnecessary polies because when a skin is attached, it will add all the fine details so you did well on poly monitoring this. Judging by the animation, the edge looping looks just right and doesn't make the mesh cripple up when the polies move. I have modelled for about just over a year and wouldn't know where to begin on animating a model.

Believe in yourself .

Quote:

Expierment gone horribly wrong!




Hehe I think FeiHongJr is just being sarcy .
Posted By: testDummy

Re: Expierment gone horribly wrong! Male model w/ - 04/25/06 14:49

I think that the model has a very well-defined, well-expressed human form. In other words, the shape and lines of the model when combined, produce a fair and moderately accurate representation of the human form. I believe that it shows that the modeler has some talent and some experience modeling human forms.

Honestly, I can not state that I can produce a superior model of its kind.

Certainly, its appearance is preferred over that of a testDummy, although it has 3 times the triangles and fewer animations than a typical testDummy.

Could you describe the experiment and explain what went horribly wrong?
Posted By: FeiHongJr

Re: Expierment gone horribly wrong! Male model w/ - 04/25/06 20:37

Thanks for the compliments. Made me all warm n fuzzy inside

Hmm the expeirment (Lightning strikes in the background)

Well honestly the expeirment was to model and rig hands as thats the area at this point I most want to improve on. Well one thing lead to another and I completley gave up on the hands and ended up doing what you see here... Gone horribly wrong prehaps not but I didnt acheive what I set out too

Anyhow thanks again Now once i learn to texture these things prehaps I might be able to make a few bucks off em
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