Playstation + 3DGS ?

Posted By: Soron

Playstation + 3DGS ? - 07/19/07 14:22

Ist es möglich, mit 3DGS Spiele für die Playstation zu machen ?
Viele Leute scheinen nur auf die M$-Box zu schauen.

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Can 3DGS be used for making Playstation games ?
A lot of people only seem to consider X-Box.
Posted By: Anonymous

Re: Playstation + 3DGS ? - 07/19/07 22:21

also so viel ich weiss kannst du mir mit einem direkten PS SDK spiele dafür machen...
Posted By: TWO

Re: Playstation + 3DGS ? - 07/19/07 23:26

Ja, also es gab mal ein Foto mit der cbabe auf einem TV mit angeschlossener PS. Aber das war nur das Mesh und nicht die Engine.

>> Viele Leute scheinen nur auf die M$-Box zu schauen.
Jeden Tag fragt irgendjemand nach irgendeiner Portierung für irgendeine Konsole. Les dich einfach mal durch, es geht einem geradezu auf den Keks
Posted By: Samb

Re: Playstation + 3DGS ? - 07/22/07 13:13

naja, es wird halt nur nach xbox und wii gefragt, da es sich momentan gar nicht lohnen würde für die PS3 zu entwickeln.
vorallem als 3DGS user
Posted By: broozar

Re: Playstation + 3DGS ? - 07/22/07 19:22

hey, wie wäre es mit: linux auf die PS3, 3dgs-spiel entwickeln und per WINE abspielen
Posted By: Samb

Re: Playstation + 3DGS ? - 07/22/07 22:34

weiß bicht ob es sony geändert hat, aber selbst ein 500mhz rechner soll schneller sein als PS3 mit linux.
linux ist nur drauf damit sony die geräte als computer vermarkten kann. ist günstiger beim export.
Posted By: JibbSmart

Re: Playstation + 3DGS ? - 07/23/07 09:20

playstation has the same answer as wii which has the same answer as xbox.

or at least i assume so -- the only problem would really be the openGL, but wii was used as an example so playstation should.

julz
Posted By: Doug

Re: Playstation + 3DGS ? - 07/23/07 09:29

Quote:

playstation has the same answer as wii which has the same answer as xbox.

or at least i assume so -- the only problem would really be the openGL, but wii was used as an example so playstation should.




I've answered this question over a dozen times in the last 7 years, so I'm not going into details here (do a search). But I would like to point out that switching to OpenGL would probably be the easiest problem to solve.

The hardest problem remains licensing. Even if A7 used OpenGL and took advantage of the Cell processor, you wouldn't be able to touch it unless Sony gives you permission to.
Posted By: xXxGuitar511

Re: Playstation + 3DGS ? - 07/23/07 23:32

I've seen this question asked and answered by JCL so many times

Even when you are using XNA, you have to buy a special license just to get the parts for testing it on your XBox. It's expensive, and not really worth the effort IMO. Even once you get a game, you've got to find someone willing to publish it (Very expensive on console license)...
Posted By: FoxZero

Re: Playstation + 3DGS ? - 07/25/07 18:22

lol Sony would NEVER even think of letting indie game developers touch their hardware. They're very mean when it come to copyrights, licensing, etc... (they wouldn't even let me use screen shots that I took of GT4 for a review), plus some of the people that made the PS3 are completely insane! I read some of their ideas before it come out that would have destroyed the sales (example a game would work on the system it was registered to and no other, stupid). I'm glad Ken Katagari stepped down as CEO lol.

Anyways I sound like a hypocrite bashing Sony when I love my PS3, PSP, Bean, headphones, and I'm savin for a Sony D-SLR camera. Well they know quality at least lol.
Posted By: Doug

Re: Playstation + 3DGS ? - 07/26/07 05:08

Sony is no different than Nindtendo and Microsoft when it comes to this. In fact, they are a little bit better, given that you can legally install and run a Linux OS on the PS3.

Sony also had one of the first indie-developer setups back in the PS-One days.

But it's true, Katagari did have some amazingly stupid things to say.
Posted By: FoxZero

Re: Playstation + 3DGS ? - 07/26/07 19:18

Yeah, I guess I didn't do my research that well. I know about the Linux, in fact I should find out how to do that on my PS3.

I guess I got my mentality from Sony music, if you're aware of what happens to some of the smaller bands signed to them, but that's a whole different division.

It'd be sick if Sony had indie games on the Playstation store, but I seriously can't picture it (mainly because most of the cheap games in the store are worse than any indie game I've ever played).

I just thought of something hilarious, Windows XP on PS3 lol.
Posted By: Doug

Re: Playstation + 3DGS ? - 07/30/07 10:23

Sony music, AFAIK, is the devil.

Sony already has a couple "indie" games on the PS3. "Flow" and "Everyday Shooter" are the two that spring to mind, but there are others as well.
Posted By: FoxZero

Re: Playstation + 3DGS ? - 07/31/07 14:31

I remember Flow was really short, I haven't heard of Everyday Shooter, I'll have to look it up.
Posted By: Doug

Re: Playstation + 3DGS ? - 08/02/07 03:10

If you have a PS3, just go to the WebStore icon on the cross-bar. Lots of "indie" games.


Getting back to the original topic: If you want to make a game for the PS3 (or any console) start by making prototypes on your PC first. Hook up a Playstation or XBox360 control to your PC and design around that.

When you come up with a fun game, find that right people to talk to at Sony (or Microsoft) and show them the prototype.
Posted By: FoxZero

Re: Playstation + 3DGS ? - 08/03/07 18:05

I have one and I go on the store, but like I said, most of the games on there suck pretty bad or they're fun for about an hour. I'd like to hook up my PS3 controller to my PC. I'm gonna look up how to do that...


Anyways, It'd be interesting to see some 3DGS games on any of the next gen consoles, hopefully somebody on this board might give it a try. If I ever get any serious progress on my shooter maybe I'll contact Sony and see what they say. I'd be cool to be the first one on this board to have their game on the PS3.
Posted By: Ran Man

Re: Playstation + 3DGS ? - 08/24/07 00:04

Quote:

When you come up with a fun game, find that right people to talk to at Sony (or Microsoft)




Yes, but how to find the right people though?
Posted By: Doug

Re: Playstation + 3DGS ? - 08/24/07 10:29

Networking Ran Man. It's all about networking.

A lot depends on the type of game. I know Microsoft had (has?) a group that helps developers with causal game development for XBox Live. Sony and Nintendo may have similar groups since they are starting to push their download content.

Then there are 3rd party publishers you can pitch to.

---

If you are thinking about pitching your games, you might want to look at the "Christian Game Developers Conference". It's in Portland, Oregon (about a day's drive up the I-5 for you ).

You missed this year, but if you check out their sponsor page, you might find some interested clients.
Posted By: Ran Man

Re: Playstation + 3DGS ? - 08/24/07 21:21

Hi Doug,

No, actually I did not miss this year and those guys at that conference already know me.
I attended this year and also in 2003 and 2004.

Aside from RPC and one other developer there, everybody else there always ignores my works. Their vendors always do the same.

The leaders there for sure are stuck in "bible story" mode.
One of the leaders of that conference, for example, says that I glorify piracy with Cain. <see below>
CAIN THE COUGAR <with no shaders>:

See that pirate hat he wears? Well can't have fun in christian games bro...

It always seems so funny to me. They always talk about "Torque" every year there and how great it is, but nobody ever actually finishes a game with it. Every year the same thing. <TORQUE IS GREAT! Yeah, but where is your game? Don't know, duh...>

I think because my games have "Gods voice" in them, then nobody likes it there. Those creatures at that conference seem to have great "religiousity" in them, but no creativity or imagination. lol

As for that latest game I posted in showcase2 below:
THE ZOO RACE - Game in showcase 2 thread

Well, most christian sites just ignore it or talk it down. So, the people here actually responded more favorably than the "religious" ones did. Weird huh?

I think that real fun is secondary and religious ideology is primary with these good religious folks.

I think the people on this forum understand and value new ideas and "creativity", while the religious ones don't.

lol

Gee, well I hate to sound negative, but hey, they already know me well at that game conference.

Onwards to SHAREWARE distributions... Hooray!
At least the poor kid in china or east europe will see it.
Good for them.
Posted By: fastlane69

Re: Playstation + 3DGS ? - 08/24/07 23:08

Quote:

Those creatures at that conference seem to have great "religiousity" in them, but no creativity or imagination. lol




Interestingly, that is the exactly what is happening with people making academic educational games... they have great "pedagogy" in them, but no creativity. If it doesn't look like a test, smell like a test, and suck like a test, then they are not interested.

And again the same thing with Torque. They are at just about every academic/gaming convention I've attended and yet they have the same throughput as we do here at 3DGS. Lot's of talk talk talk about how torque can help them make their games and blah blah blah yadda yadda yadda... I get a little bit of bile rising in my throat every time I remember their worn out pitches repeated without change at every conference.

But don't let that discourage you, Ran; quite the opposite. Your game is sending a message about your religious worldview in a way that is more attractive to your audience, children, than any straight up choose-your-own-biblical-adventure game could. And Doug is 100% right that our mission is won by making creative and fun games AND networking... attend the conferences and find the one or two people that see things the way you do... build those relationships, nurture them as you would any other living thing... and when the time is right, Karma or God or whatever your spiritual metaphor of choice will bear the fruits of your labor!

Have you thought about direct sales, going church to church selling your wares?
Posted By: Ran Man

Re: Playstation + 3DGS ? - 08/24/07 23:31

Direct sales, yeah maybe that is the way. I think I will try contacting church leaders and see how that goes. Hmmmnnn.

Sorry to sound negative on that one post above, but I bet that more people have actually finished their games using 3DGS than the torque users have. I can't prove it, but 3DGS seems a lot better in that regard.
A lot of talk in the torque community, but not as many finished games as we have here in 3DGS land.

Wow, sorry to hear about the education gaming mindset That sounds just like the religious gaming mindset. It has to fit a certain previous template and look and feel similiar to what they are used to, or else it's just not accepted. Sheesshh...

How to break through to these hardheads? Haha!

Maybe someday we'll get on playstation and live happily ever after. I don't know.
Posted By: TheExpert

Re: Playstation + 3DGS ? - 08/25/07 00:44

Ahahhaahaa a

Why asking Playstation 3 or XBOX 360 compatibility with 3DGS ?
Any people here is able to produce great quality Playstation 2 games,
or even make some simple and good games as ones in PSP that is
lot lot less powerfull than a PC and 3DGS

For example noone is able to make some good 3D fighting game as Tekken
on PSP , caus programming , Top notch 3D art is not for here

And i don't talk about Next Gen Titles on PS3 , that you can't compete with.

So asking an SDK for some machines you won't use it's power for a csolid game is useless : )
People asking that should try make some PS2 games like FF12 , God Of War ,
GTA or any other good game on their PC first
Well seeing lot of good games on PSP , and seeing nothing as good in indie
forums , caus it asks even on PSP very good 3D art,
well i just find that useless, but usefull if you target make litlle games,
that's another story in that case.
but needs solid 3D art ,
Posted By: Ran Man

Re: Playstation + 3DGS ? - 08/25/07 02:26

Quote:

but needs solid 3D art



If you want ART, then goto an art festival. lol

If you want scenic views, then goto a mountain top.

Btw, marble BLAST, which was basically a copy of the old Marble MADNESS idea from years ago, was Torques all time best seller and it has sucky art.

So, I guess that FUN is the primary goal in a game, maybe? lol
Posted By: bstudio

Re: Playstation + 3DGS ? - 08/25/07 15:58

I reckon theExpert is talking about games which don't fit in the casual game genre, such as RPG's FPS etc. The game can be fun then, but if you don't have some good artwork you're screwed cause the fun factor only last for a while without it
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