Impressive indie FPS :

Posted By: ratchet

Impressive indie FPS : - 07/27/11 23:24

E.Y.E

For a real Indie game it feels polished and finished.
Feels great !
Can inspire some people here laugh ??

This is a team of 5 guys that is the Studio that made the game,
(only 2 programmers that is big also) !
Posted By: DLively

Re: Impressive indie FPS : - 07/28/11 01:49

wow, that looks great for a small team.

The graphics and physics make it seem fun tongue
Posted By: ratchet

Re: Impressive indie FPS : - 07/29/11 18:24

In terms of quality the guys of the team are really skilled !

[img]http://eye.streumon-studio.com/upload/screens/eye_render_03[/img]

It's some sort of FPS/RPG like Deus Ex where you have several solutions some times to solve a problem !

It has lot of cyberpunck inspiration, even some Killzone game also in some things !

The team have made really good use of Valve Source engine !

And for this low price : some 18 Euros, it's a really good
deal, i'll see if i buy it !
Coming from indie devs, and full of originality and original world, even if it's FPS, i would be glad to pu money in this tittle !


It can inpire anyone laugh

Some cool screenshots :















Posted By: maslone1

Re: Impressive indie FPS : - 07/30/11 08:16

They use the source engine of half life ?

Well done work!
Posted By: ratchet

Re: Impressive indie FPS : - 07/31/11 23:45

Yes they use the source !
But it seems they modified it ?

They have lot of talent in texturing and level design, that's
what matters laugh
Posted By: Quad

Re: Impressive indie FPS : - 08/01/11 07:37

Does not seem to be modified. They are using the Source2011 not 2007 from the time HL2 came out. They are using the engine used in the Portal 2.
Posted By: ratchet

Re: Impressive indie FPS : - 08/01/11 19:15

Just some blog i've read where it was stated they modified some things ! It can be AI, shaders, tools anything else !
Why not laugh ?
Posted By: Quad

Re: Impressive indie FPS : - 08/02/11 06:27

adding shaders and game logic doesnot mean modifiying the engine. You can do these things with lite-c too and you do not even have access to source code.
© 2024 lite-C Forums