Daz Studio - Puppeteer A Great Tool for animation

Posted By: msl_manni

Daz Studio - Puppeteer A Great Tool for animation - 10/20/07 14:55

Check out the Puppeteer feature of Daz Studio. DazStudio is a free software, and Puppeteer is its great tool. This Tool is sooo.... awesome that I thought that I should tell everybody.
Posted By: HeelX

Re: Daz Studio - Puppeteer A Great Tool for animat - 10/20/07 15:57

This awesome app is far too busy with being delicious! ^^ Supergreat!

And this is free! Man... Thanks for showing this!
Posted By: TheTommynator

Re: Daz Studio - Puppeteer A Great Tool for animat - 10/20/07 18:13

Is there a way to get those models with animations into 3DGS?
Posted By: broozar

Re: Daz Studio - Puppeteer A Great Tool for animat - 10/20/07 22:07

daz/collada->autodesk/fbx(freeware tool)->med/mdl
Posted By: Mondivirtuali

Re: Daz Studio - Puppeteer A Great Tool for animat - 10/20/07 22:53

Somebody should try the whole cycle..
Posted By: Orange Brat

Re: Daz Studio - Puppeteer A Great Tool for animat - 10/21/07 01:36

I've been watching this one grow for years. As with Poser, you can't use your custom created models (based off their stock content) outside the application. It's not suitable for realtime anyway given the polycount. You can use any 2D created content as you please, commercial or not. Of course, you can create a Daz ready skeleton and rig your own models for use in the program. I'm not sure what format they have to be in, but it will import Poser format and maybe OBJ. I'm not sure if X is available.

Another cool beta feature is 3D Bridge and for Photoshop users:

http://www.youtube.com/watch?v=bPHn5EVFtrI

PowerPose is the other one:

Quote:

Originally released as Pantomime, this plug-in allows you to quickly pose your figures, using an intuitive picture-based interface. Don't waste time trying to twist and turn camera angles in order to find those hard-to-select body parts. Simply click on the corresponding body part within the Power Pose interface and you'll be on your way. Combine this with the full-body IK posing ability of the Active Pose viewport tool, and you'll have more fun posing figures than ever before.




It also has a Collada exporter for those interested in that, as well as a commercial, buggy as Hell (from what I hear...see thread below) FBX exporter. It's pricey at around a hundred bucks.

http://forum.daz3d.com/viewtopic.php?t=66006

Lastly, a couple of future features are dynamic cloth and Poser-like animation capabilities. Let's hope it stays free.
Posted By: msl_manni

Re: Daz Studio - Puppeteer A Great Tool for animat - 10/22/07 08:58

I suppose that Daz would be best suited for creating animations. The animations can be saved in Bvh mtion file and then again imported into Fragmotion. Fragmotion can be used to compile all animations and export to 3dgs mdl. Model have license issue and are very high polygon, so no good for games development.

I would like to see what animations were created by users here.
© 2024 lite-C Forums