Hi,
they just finished the next release of S2.
http://www.profenix.comBesides that you can see a scene made with Dexsoft-models (our medieval house pack) in the engine rendered with shaders and shadows:
By the way: If you want to see one of our houses rendered in another engine (Unity3d) then look here (scroll a bit down):
http://forum.unity3d.com/viewtopic.php?t=9276&start=0Regards,
Frank
Posted By: Salva
Re: S2 Engine Version 1.5 finished - 02/19/08 12:13
Hi!
Fantastic!!with all these features and they are only at the version 1.5!!
salva
Posted By: broozar
Re: S2 Engine Version 1.5 finished - 02/20/08 09:30
yeehaa.... cool, im must admit, the unity scene with your house is very appealing.
until s2 does not support animated collada meshes, i will stand apart from buying a license, but as soon as it does...
any tutorials on the new scripting language yet?
Posted By: Salva
Re: S2 Engine Version 1.5 finished - 02/20/08 10:52
Hi there,
I have written with Fabio (the autor) and it says that they would release a playable demo from the version 1.5!
greet
Posted By: Frederick_Lim
Re: S2 Engine Version 1.5 finished - 02/20/08 15:30
Oh is it just another TGEA?
And..is this thread post in wrong forum? The definition of "Third Party Tools" forum is
Quote:
Plugins and extensions by Gamestudio users
Posted By: Machinery_Frank
Re: S2 Engine Version 1.5 finished - 02/20/08 16:08
"is this thread post in wrong forum?"
If that is the case then just move it to the tools-section!
Posted By: stevenp
Re: S2 Engine Version 1.5 finished - 02/21/08 15:35
S2 looks pretty good (based on screenshots anyways) but licensing is per title. I wish they woud revise that. So far, Unity3D looks to be the best out there for Indies.
Posted By: ello
Re: S2 Engine Version 1.5 finished - 02/21/08 19:37
concerning unity3d i say: damn they dont get their desired windows programmer.