the NEW 3D Rad a really decent engine!

Posted By: nuclear_winter

the NEW 3D Rad a really decent engine! - 03/07/09 16:05

Hey guys, with all the unity discussion going on we're overlooking a very nice tool for lightning-fast prototyping that is 3D Rad 6.32. Of course it's not unity, but i think its greatly overlooked...
and for all of us artists out there its a great news that everything you see in the screenshots above is achieved with NO CODING at all wink

just check out what the guys over there are doing:








the community is getting active lately releasing free objects, scripts, etc.







BTW: I'm not getting paid by them or anything, just like what im seeing and thought its fair to mention it...
Posted By: nuclear_winter

Re: the NEW 3D Rad a really decent engine! - 03/10/09 07:08

101 views and no single post?
Posted By: Tiles

Re: the NEW 3D Rad a really decent engine! - 03/10/09 07:54

I guess they all made the same experience like i did wink

I already tried it. I was one of the first users of the new 3D Rad 6 when it came out. And am long back at 3DGS. 3D Rad is nice until you try to use it for something. Doesn't work. You loose yourself quickly in finding the right connections between the objects and the thousands of panels. And you need to learn scripting anyways at one point, Angelscript afaik. Because you can be sure that the object you really need does not exist yet. That for the Non-Programming solution.

Proof how good your decent game engine is: Even now there is no finished game made with it around. Just a few very limited testlevels and screenshots like you show here. That for a decent engine. So decent that it is of no use ...

I'm not even talking about the beginning hassle where Fernando charged for every single object. Just to make some of these objects obsolete with the next release. I have lost a few bucks that way. And then he introduced the other marketing strategy, to buy the whole bundle. And guess what, i as one of the first supporters would've had to pay again to buy 3D Rad 6. A small discount was all i got. Hey, you can trick me once, but don't trick me twice wink

My advice: keep your hands away from this crap.
Posted By: Frederick_Lim

Re: the NEW 3D Rad a really decent engine! - 03/10/09 13:30

3D Rad is toy, that's all.
Posted By: Cowabanga

Re: the NEW 3D Rad a really decent engine! - 03/10/09 13:32

Quote:
My advice: keep your hands away from this crap.


True! laugh
Posted By: nuclear_winter

Re: the NEW 3D Rad a really decent engine! - 03/10/09 18:45

its funny that you feel so much negativity, my experience with it is very different from what you describe and I'm very pleased with what i got from it.
Well, there are indie engines for every taste... on the other hand creating this from scratch in a week is not very easy to do in other software in the same price range wink
Posted By: Tiles

Re: the NEW 3D Rad a really decent engine! - 03/10/09 20:42

From scratch, eh?

What you show here is just a few standard objects in one of these very limited testlevels i have already mentioned. A propaganda movie. Such a racing game level was already available for one of the early versions. And it seems that Rad is still stuck at that point.

When you are happy with such results, when you are happy to sell the standard objects, just barely modified standardlevels without a real intro or hiscore and other people's artwork as your game, fine. Then 3D Rad is for you. Best of luck in that case.

I unfortunately don't develop these kind of games ...

Quote:
its funny that you feel so much negativity,


I was not negative. I just shared my experience with 3D Rad 6.

Funny is just your reaction. Hey, you asked for opinions. When you are not willing to hear the truth then don't ask wink
Posted By: nuclear_winter

Re: the NEW 3D Rad a really decent engine! - 03/10/09 22:11

hey Tiles... i really don't get what you're saying
Quote:
What you show here is just a few standard objects in one of these very limited test levels i have already mentioned. A propaganda movie. Such a racing game level was already available for one of the early versions.


your comment is really interesting, since EVERYTHING you see in this video was made by ME, all the models, textures, collision meshes, normal-maps, shadow-caster models, skybox, and it was extremely easy to put them together and make them look and work good inside 3D Rad... I'm not on the payroll here, just want to be fair... i don't respect hate filled negative opinions, because we loose objectivity, this kind of opinions can be found in the forums of every engine about every other engine smile
I personally enjoyed doing this demo, as much as i enjoyed working on different interactive applications made with various engines and multimedia apps.
Posted By: Machinery_Frank

Re: the NEW 3D Rad a really decent engine! - 03/11/09 07:58

Originally Posted By: nuclear_winter
...since EVERYTHING you see in this video was made by ME, all the models, textures, collision meshes, normal-maps, shadow-caster models, skybox...


Hey, congratulation! You made a very nice demo. The color choice is great and the visuals look futuristic and they are fitting to a cool concept level design.

Please dont be too mad about Tiles' comments. I remember a discussion about Blender UI that turned out very negative as well. We all should really be a bit more objective and less emotional about software.
Posted By: nuclear_winter

Re: the NEW 3D Rad a really decent engine! - 03/11/09 08:01

Thanks a lot for your comment Frank, i really appreciate it!!
Posted By: Tiles

Re: the NEW 3D Rad a really decent engine! - 03/11/09 08:34

Quote:
hey Tiles... i really don't get what you're saying


Sure. You don't want to ...

Quote:
your comment is really interesting, since EVERYTHING you see in this video was made by ME, all the models, textures, collision meshes, normal-maps, shadow-caster models, skybox, and it was extremely easy to put them together and make them look and work good inside 3D Rad...


Looked like the standard stuff. And it looks too much like the demo video they offer at their page. As told, one of the first things you could watch at the 3D Rad page was a primitive standard racing game level. That kind of stuff you show here. I have honestly turned off your video after the first ten seconds. I have seen such propaganda things too often.

If even, you "just" have filled in your graphics*. And sell it as your "game" now. Congrats. A game is a bit more than a few replaced graphics though. The trouble starts at exact that points where all these limited demo engines ends. And the trouble becomes this big with every new bit you add that you are in heavy trouble to finish anything.

*I'm not saying your art is bad. Can even be that you are the better artist of us two.

Quote:
I'm not on the payroll here, just want to be fair... i don't respect hate filled negative opinions, because we loose objectivity, this kind of opinions can be found in the forums of every engine about every other engine smile


Sure you are not on the payroll? You act like a fanboy. Have i at any point introduced hate or any other feelings? It's you who tries to introduce feelings to defeat your fanproduct wink

I just have told you my experience i had so far with 3D Rad 6. Which was no good ones. That simple. And just because it doesn't fit to your opinion doesn't mean that i am wrong, that i am hate filled or that i have lost objectivity. I have the same rights to tell my opinion and experiences than you have. Even more because you even asked for opinions. Again, when you dislike the truth, then don't ask.

Show me the tons of games made with 3D Rad when it is this good. Ah, you cannot. There are no such games. So who is right? wink

Quote:
I personally enjoyed doing this demo,


To repeat myself, when you are satisfied with what 3D Rad offers, fine. Then 3D Rad is for you.

I tried it, i got tricked, the tool was too limited, i couldn't get my things done. And i have left it then.

Quote:
... as much as i enjoyed working on different interactive applications made with various engines and multimedia apps.


Ah, now we are talking. That's your kind of argumentation. So you think you know more "various engines and multimedia apps" like me? Means your opinion counts more? How can you be sure? wink
Posted By: nuclear_winter

Re: the NEW 3D Rad a really decent engine! - 03/11/09 14:19

Quote:
Can even be that you are the better artist of us two.

wow man, thanks for your humble reply...

I'm asking myself questions and cant find answers:
- why is it so easy for people to deny everything and prefer to hide in their world?
- why is it so hard to be open to new experiences and just accept whats coming?
- control is an illusion, and everything can be traced to our EGO. Our EGO, makes us hate and deny the surrounding worlds, as if our negative energy will push all this scary things away and save our small fortress from change.

This has nothing to do with engines anymore... it has to do with our ability and desire for conflict, is it our nature to showoff? is it in our male genes to constantly compare our dicks?... the real question is:
- what do you gain expressing all this frustration and negativity? does it make you feel better? i seriously doubt it! why go so far out of your way to bash something? do you feel superior, once you've showed the world that something is bad?

Please, don't be offended, I'm simply giving you incentive to think, not insulting you in any way!

Personally when I'm disappointed by something i just keep going my way... i felt very cheated with Beyond Virtual (now Game-Core) and just kept going forward, looking and finding better experiences...
in conclusion i subscribe to the saying that:
the final goal is not important, whats important is what you have become while fighting to achieve it! And the most important thing is to feel good, that positive energy can be easily felt in your art and your products... take for example the big AAA games, you can tell in which game the team had fun and in which they didn't. example: GOW2 (lots of love and positivity) and NFS (deadlines, frustration and intimidation)

we're Indies and are here to show the world our power, not to fight among ourselves.
Posted By: Tiles

Re: the NEW 3D Rad a really decent engine! - 03/11/09 14:29

What are you talking about man? At least i talk about this engine here. And just about this engine. This is nothing personal. You make it to something personal though. Why?
Posted By: MokyjeBrute

Re: the NEW 3D Rad a really decent engine! - 03/11/09 14:45

Does the calm under, calm down under, it's easy he is calm sometimes. Discuss or what? I think that this forum needs somebody, people, perhaps me, who checks the offence and the fear. How would be roughly this? Does a way exist to become a mediator? It should be me, I am one no from my coding, isn't that good alltogether. I threw a glance in that machine and am crap. I had a look at that engine and it is crap.
Posted By: Frederick_Lim

Re: the NEW 3D Rad a really decent engine! - 03/11/09 16:03

What 3D Rad worth is the car AI, it is really good, beyond that it is nothing more than a bunch of templates.

If GameStudio car AI is as good as 3D Rad there is no point to use 3D Rad.
Posted By: ortucis

Re: the NEW 3D Rad a really decent engine! - 03/11/09 16:04

I have to agree with Tiles. He was just posting about his experience with the engine as the OP asked for anyway.

To be honest I have seen a lot of people (surprisingly, they are all very old members here) taking the posts out of context, in tools section mostly, which just ends in a flame-war which shouldn't have happened to begin with. Also, it isn't fun (and informative) if everyone nods and agrees with the OP, is it?
Posted By: Spirit

Re: the NEW 3D Rad a really decent engine! - 03/11/09 16:10

I've also tried 3D Rad some months ago, there is no trial version for download but they send you one on request. Ive made similar experiences as Tiles and the others. Dont get me wrong, the engine is not this bad, it has the same ODE physics as Gamestudio. But its much slower and lacks many features that you would need for a decent game, like shadow mapping or decals or terrain renderer. But the real problem in my opinion is their concept of predefined objects. This looks like the template concept of Gamestudio but is a lot more limited and inflexible.

Basically, the only thing you can do with 3D RAD is doing mods of their demos. Thats why no one has so far publishd a real game with it since it came out years ago. I have deleted from my hard disk it after playing around with it a while.

But I think, its important that you check out other engines from time to time.
Posted By: MokyjeBrute

Re: the NEW 3D Rad a really decent engine! - 03/11/09 17:32

That's what I said.
Posted By: nuclear_winter

Re: the NEW 3D Rad a really decent engine! - 03/13/09 15:01

here is a little teaser of what i'm working on now wink... nothing is final, just tests of shapes and colors (and yes the speedo needle should be below)
a video later...











and yes, this is actually 3D Rad, not a mock up
Posted By: Frederick_Lim

Re: the NEW 3D Rad a really decent engine! - 04/01/09 15:24

I think you can do the same with XNA.

http://www.xnaracinggame.com/
Posted By: nuclear_winter

Re: the NEW 3D Rad a really decent engine! - 04/02/09 06:57

Originally Posted By: Frederick_Lim
I think you can do the same with XNA.

http://www.xnaracinggame.com/

Cool, i'll check it out!
Thanks
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