Posted By: dracula
level design in 3ds MAx ? - 05/31/09 16:16
Having recently learnt 3ds Max, I want to try and create a FPS type level with it.
1. What modeling approach do you recommend that I use, ie staring with a plane or splines etc in other words what technique do you recommend ?
2. Would the level be one large model exported (as an fbx file)to WED ?
3. Are lights best added in WED ?
Thanks
1. What modeling approach do you recommend that I use, ie staring with a plane or splines etc in other words what technique do you recommend ?
2. Would the level be one large model exported (as an fbx file)to WED ?
3. Are lights best added in WED ?
Thanks