Neoaxis 2.0 announced

Posted By: FBL

Neoaxis 2.0 announced - 09/15/13 19:38

http://www.neoaxis.com/news/neoaxis_3d_engine_2_0_announcement

Quote:
•Write complete documentation for the use of technology.

Possibly the most important remark.

..meh:
Quote:

There will also be suspended development for other platforms until the PC version is complete:
•Porting engine to Android and iOS suspended.
•NeoAxis Web Player will no longer be supported. In the future, NeoAxis be ported to other technology support in the web browser.
Posted By: Toast

Re: Neoaxis 2.0 announced - 09/15/13 21:10

Sounds quite interesting...
I would have preferred a total revamp of the editors though as when I tried NeoAxis out I rather disliked the entire concept behind the editors and thought of things being quite confusing rather than intuitive. On the other hand the amount and quality of the example projects was extraordinary so you at least have lots of stuff you can watch & learn from by using the editors... wink

I also don't think the lack of mobile support is too bad - especially with the release of the Havok Vision Engine and Unity's licencing changes it's very hard to have your foot in the door in this sector now. With that said I'd also prefer to have 3DGS going in a similar direction which is about improving the PC basis with rather mandatory features before trying to spread to numerous platforms...
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