Eidolon: Poison Dagger

Posted By: ArtimusBena

Eidolon: Poison Dagger - 02/29/12 04:20



___INTRODUCTION:
Poison Dagger is a stealth game along the lines of Splinter Cell, (or "Thief", if you are familiar with that title). The object of the game is to use your skills and mental agility, rather than force. Poison Dagger is set entirely within a massive island fortress, through which your character Wedonkind--an unlikely anti-hero who has sworn never to kill again--must find his way through and succeed in his mission without anyone knowing he was there.

The backstory is relayed in short segments at key points in the game, giving more and more context to, and meaning behind, this seemingly impossible feat.

A playable alpha demo has been completed, and will be made available to qualified applicants.


___COMPENSATION:
Full time pay is not an option; however, I offer to pay reasonable amounts per task, plus profit percentage to those considered over time to be the core team.


___POSITIONS:
Eponym Entertainment requires the following areas to be filled at this time:
*Programming
*Modeling / Animation
*Level Design


___ABOUT MYSELF:
As for my credentials, I am an admittedly talented writer and composer, with an eye for artistic detail and a mind malleable enough to understand computer logic. I have been a part of many different projects over the years, and until recently was a director at Keen Software House, (you may recognize the title, "Miner Wars"), for nearly three years.


___CONTACT
Please direct your inquiries to eponym.ent@gmail.com
I would prefer that you include as much sample work as you are capable of providing, and a few paragraphs describing yourself and comparable experiences. If you have a soft spot for this sort of game, please don't hesitate to contact me.
Posted By: ArtimusBena

Re: Eidolon: Poison Dagger - 03/16/12 06:20

Bump.

Now seeking a competent c-scripter.
Posted By: Rei_Ayanami

Re: Eidolon: Poison Dagger - 03/16/12 11:21

LiteC / WDL / C?

[Even though "c-script" is mostly wdl in this forum]

I know I already asked by e-mail some time ago, but why are you using A7/A6? Doesn't that just limit you?
Posted By: Superku

Re: Eidolon: Poison Dagger - 03/16/12 12:17

Originally Posted By: Rei_Ayanami
LiteC / WDL / C?

[Even though "c-script" is mostly wdl in this forum]

I know I already asked by e-mail some time ago, but why are you using A7/A6? Doesn't that just limit you?


Even though the file extension still says *.wdl, you don't write the code in WDL, but in C-Script. The World Definition Language is very old, I think it was last used in A4.
Posted By: ArtimusBena

Re: Eidolon: Poison Dagger - 03/17/12 00:58

Originally Posted By: Rei_Ayanami
LiteC / WDL / C?

[Even though "c-script" is mostly wdl in this forum]

I know I already asked by e-mail some time ago, but why are you using A7/A6? Doesn't that just limit you?



C-script. The language used before LiteC came into the picture.
In answer to your second question, I'm in a position where I must be self-reliant. Until I have a team of programmers ready to build it right, and the funding to keep them happy, I use the tool I can more readily work with by myself: Acknex. The purpose of the current demo is to be more or less a really nice "proof of concept" to get the ball rolling. So no, at the present moment it does not limit, but enable.
Posted By: Rei_Ayanami

Re: Eidolon: Poison Dagger - 03/17/12 10:46

Ah, sorry for the misunderstanding - I wasn't asking for another engine, but LiteC with A8 (for example). However, as I have no real portfolio to show I am out anyway. Good luck!
Posted By: Gamesaint762

Re: Eidolon: Poison Dagger - 04/14/12 15:29

Just wanted to warn everyone in these forums not work with Artimus. I was hired to do a character model for him. I created a base model and did a high res sculpt in zbrush. He agreed to pay half at that point and the other half when the model was completed. He has since vanished and will not respond to messages of any kind. I have not received payment for work ive done. So just wanted to give a heads up to everyone... Beware of this guy as hes not reliable.
Posted By: ArtimusBena

Re: Eidolon: Poison Dagger - 04/15/12 03:31

Always two sides to a story, I suppose.

I do not have one byte of his work in my possession--additionally, the agreement was not for hourly payment. Where this expectation of 'owed' payment comes from, I do not know.

In addition, we had agreed that further contact and/or work was not necessary until money was sent. Thus, his frustration at my lack of contact is /also/ baffling to me.
Posted By: darkinferno

Re: Eidolon: Poison Dagger - 04/15/12 03:56

Well, not be off topic but I would think that he'd like to be paid for any work done towards your project, even if not complete, based on "He agreed to pay half at that point".

Hm, hope you get what youre looking for though;
Posted By: Gamesaint762

Re: Eidolon: Poison Dagger - 04/15/12 04:49

Artimus your a thief and Liar. No such agreement was made. You agreed to pay me $200 after the model and sculpt was done. After 9 days snd several emails and Pms you ignore me. Funny how after being publicly outed you now suddenly appear. I suggest no person work with Artimus because he will not pay or honor anything he says. Remember i have Skype conversations and i can post everything agreed to. So dont post on here thinking you can fool anyone. Expectation of owed payment comes from you saying you would pay me when I did the work. I help up my end of the bargain. You however chose to lie and not honor the agreement. You will fail at everything you do if you continue to cheat and lie to people. I wash my hands of you.. THIEF!!
Posted By: ArtimusBena

Re: Eidolon: Poison Dagger - 04/15/12 05:06

On the contrary, I did not see your public statements until after I decided to break things off. Your comments and conduct on the whole are becoming more and more unprofessional


Please lock this thread. This will go absolutely nowhere and the purpose of this thread has been completely soiled.
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