Suggestion: Team Recruitment (unpaid)?

Posted By: JetpackMonkey

Suggestion: Team Recruitment (unpaid)? - 01/04/06 13:10

I suggest changing the forum around a bit, with two Job groups.

1. Jobs Offered / Biete Job (Paid positions)
2. Help Wanted (Unpaid / team positions)

Or rename Jobs Offered to "Help Wanted"

with some kind of administration that "Jobs" posted are actually Jobs.
Posted By: dls

Re: Suggestion: Team Recruitment (unpaid)? - 01/04/06 13:25

Great suggestion................................
But commision work should be in the paid section
Posted By: Sebe

Re: Suggestion: Team Recruitment (unpaid)? - 01/04/06 14:05

Quote:

Great suggestion................................
But commision work should be in the paid section




No, because most of the "commissions projects" are projects that are never finished. (if I understand the "commission" right, I suppose the "you get paid when the game's published"-thing).

But the original idea is great *support*
Posted By: dls

Re: Suggestion: Team Recruitment (unpaid)? - 01/04/06 14:52

Well let's put it this way.

No 1. If someone was so great at their job why are they wasting their time here?

No 2. Someone that was offering cash upfront for a big project would have thousands of dollars. And would not look here for team members.

so there is no point with the 2 job sections if one of them will never be filled
Posted By: Sebe

Re: Suggestion: Team Recruitment (unpaid)? - 01/04/06 15:16

Quote:

Well let's put it this way.

No 1. If someone was so great at their job why are they wasting their time here?

No 2. Someone that was offering cash upfront for a big project would have thousands of dollars. And would not look here for team members.

so there is no point with the 2 job sections if one of them will never be filled




1) Because this is the official (and the biggest) 3DGS forum, and there are still a lot of developers that use the A6. Just look at the SC2, there aren't few published projects.

2) I could search some threads now but I'm too lazy - just believe me, there are people that work with A6 and have a budget. LDD for example seems to be pretty successful, and if you have a look at their prices, it's clear that there are people here with a real budget who can afford such services.
Posted By: JetpackMonkey

Re: Suggestion: Team Recruitment (unpaid)? - 01/04/06 17:07

Asking people to do work for you "on spec" for some kind of vague commission isn't really a job position.

DLS probably regrets asking:

"No 1. If someone were so great at their job why are they wasting their time here?"

So if you feel that way, then are you recruiting your project here? and how "great at *your* job" would you be, as a project leader? If "not so great", like the rest of us supposedly are, then why should we trust you to sell your games at $40 apiece and pay us these commissions?

Sorry, I don't want to burst your bubble, but the signal to noise ratio in this forum group is intolerable.
Posted By: fastlane69

Re: Suggestion: Team Recruitment (unpaid)? - 01/04/06 17:40

I think this is a fantastic idea.

I've rarely heard the word "commission" in game development circles. This is perhaps because of it's ambigious meaning...it could mean pay-when-published...it could mean you are in charge of selling an already made product and receive commission on sales...etc. But I've never heard of people "Developing on a Commission"

Quote:

No 2. Someone that was offering cash upfront for a big project would have thousands of dollars. And would not look here for team members.




Wrong. I have thousands of dollars (tens of thousands in a month or two when my grant starts) for my projects and I ALWAYS offer cash upfront. I have met with TREMENDOUS success recruiting from right here and I can only say that I would be even more successful if we could separate the jobs wanted as suggested.
Posted By: Jamie_Lynn

Re: Suggestion: Team Recruitment (unpaid)? - 01/04/06 18:21

This is an excellent suggestion. I rarely even bother to look in this forum because of the situation. Having two separate ones would be very encouraging.

No 1. If someone was so great at their job why are they wasting their time here?
This is a very bad attitude. People are here because they enjoy the work they are doing. Many here are hobbiests and are honing their skills. There is a lot of talent here.


No 2. Someone that was offering cash upfront for a big project would have thousands of dollars. And would not look here for team members.

I would not hesitate to recruit here. As I said, I think there is a lot of talent here.
Posted By: Ayrus

Re: Suggestion: Team Recruitment (unpaid)? - 01/04/06 19:45

It is an excellent suggestion and I definitely think that it would benefit the community as a whole because then people who are looking for serious work can go look in the paid section, and those who are pure hobbyists can look into the unpaid section.

Personally, I wont waste my time answering dls 2 questions as they have been effectively answered already. Plus, as dls is new to the forums, he/she potentially has not had a chance to grasp the community dynamic and to fully see what is being worked on by people on these forums (Like Fastlanes MP Work, theKid, anything done by Nardalus, BBR, etc...)

Regards,
Ayrus
Posted By: Daedelus

Re: Suggestion: Team Recruitment (unpaid)? - 01/05/06 03:18

5 stars for jp monkey
Posted By: dls

Re: Suggestion: Team Recruitment (unpaid)? - 01/05/06 04:19

Look. I was just mad cause every always spoils everyone elses post.
I know there are a lot of good games being made with 3dgs.

I have not been on this fourm long enough to know that there have been failed attempts with commission work.

sorry to all.
Posted By: sempronius

Re: Suggestion: Team Recruitment (unpaid)? - 01/06/06 01:35

I'd like to throw my vote in for a paid jobs and help wanted forum...help wanted forum, it would really help out when trying to sort through job offers and might reduce the number flame wars that start up whenever a newbie with no previous game development experience posts their grand idea for the greatest MMORPG ever that will pay when the project is completed.

Quote:

No 1. If someone was so great at their job why are they wasting their time here?

No 2. Someone that was offering cash upfront for a big project would have thousands of dollars. And would not look here for team members.

so there is no point with the 2 job sections if one of them will never be filled




I have always been willing to help out for free when I have the time or interest in a project and I have also been paid for my work, so, in reply to the previous quote.

#1 why do I waste my time here, because game development is fun... I certainly don't suck at what I do and I probably could get a job with a small game company as a 2d texture artist if I wanted, but, I have other things going on in my life and a fun and exciting career in the world of television, game development is a hobby and something I enjoy... I am sure this is probably the case with a lot of people who waste their time here.

#2 not every project has thousands of dollars, but, $50-100 could get a developer an exclusive rights texture set that would be near AAA quality and designed for that developers game. The same goes for some of the guys who do modeling work here... I think they charge around $100-300, but that gets a developer a professional animated model designed how they want exclusively for their game.

just my $.02
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