Ok you asked for it here goes the entire contents:
Code:
load dll: MS\CPI01.DLL
full name: <C:\Program Files\liteC\MS\CPI01.DLL>
error loading
load dll: med_plugins\AKeys.dll
full name: <C:\Program Files\liteC\med_plugins\AKeys.dll>
add action: "ResetKey",h=11, fl=0, typ=5, vid=0,exec=00f21310
add action: "DeleteKey",h=12, fl=0, typ=5, vid=0,exec=00f21240
add action: "DeleteAllKeys",h=13, fl=0, typ=5, vid=0,exec=00f21190
load dll: med_plugins\asc_exim.dll
full name: <C:\Program Files\liteC\med_plugins\asc_exim.dll>
add action: "Export To ASC",h=14, fl=0, typ=4, vid=0,exec=00f21140
add action: "Import From ASC",h=15, fl=1, typ=3, vid=0,exec=00f211a0
load dll: med_plugins\BkGndPic.dll
full name: <C:\Program Files\liteC\med_plugins\BkGndPic.dll>
add action: "Background Picture",h=16, fl=0, typ=5, vid=0,exec=00f210a0
load dll: med_plugins\BnTrans.dll
full name: <C:\Program Files\liteC\med_plugins\BnTrans.dll>
add action: "Bones Transform Tool",h=17, fl=0, typ=5, vid=0,exec=00f64780
load dll: med_plugins\EnginePreview.dll
full name: <C:\Program Files\liteC\med_plugins\EnginePreview.dll>
add action: "Action01",h=18, fl=0, typ=5, vid=0,exec=00f61080
load dll: med_plugins\FBXFiles.dll
full name: <C:\Program Files\liteC\med_plugins\FBXFiles.dll>
add action: "Action01",h=19, fl=1, typ=3, vid=0,exec=00f61000
add action: "Action02",h=20, fl=0, typ=5, vid=0,exec=00f664b0
load dll: med_plugins\ImpExpFrames.dll
full name: <C:\Program Files\liteC\med_plugins\ImpExpFrames.dll>
add action: "Import Append Mesh from ASC",h=21, fl=65536, typ=5, vid=0,exec=00f63f60
add action: "Import Append Mesh from 3DS",h=22, fl=0, typ=5, vid=0,exec=00f63660
add action: "Import Append Frames from ASC",h=23, fl=0, typ=5, vid=0,exec=00f63550
add action: "Import Append Frames from 3DS",h=24, fl=131072, typ=5, vid=0,exec=00f63440
add action: "Export Model to ASC",h=25, fl=65536, typ=4, vid=0,exec=00f62f30
add action: "Export Model to 3DS",h=26, fl=0, typ=4, vid=0,exec=00f62090
add action: "Export Frame to ASC",h=27, fl=0, typ=4, vid=0,exec=00f62000
add action: "Export Frame to 3DS",h=28, fl=131072, typ=4, vid=0,exec=00f61f70
load dll: med_plugins\Import.dll
full name: <C:\Program Files\liteC\med_plugins\Import.dll>
add action: "Open3dS",h=29, fl=65536, typ=3, vid=0,exec=00f65ac0
add action: "OpenMicrosofXFile",h=30, fl=0, typ=3, vid=0,exec=00f66080
add action: "OpenMsASCII",h=31, fl=0, typ=3, vid=0,exec=00f66352
add action: "Open 3DS Max ASCII Scene Export",h=32, fl=131072, typ=3, vid=0,exec=00f65e10
load dll: med_plugins\ImportPic2HMap.dll
full name: <C:\Program Files\liteC\med_plugins\ImportPic2HMap.dll>
add action: "Action01",h=33, fl=0, typ=3, vid=0,exec=00f61080
load dll: med_plugins\MeshTester.dll
full name: <C:\Program Files\liteC\med_plugins\MeshTester.dll>
add action: "CheckClosedMeshes",h=34, fl=0, typ=5, vid=0,exec=00f61080
load dll: med_plugins\VEditBox.dll
full name: <C:\Program Files\liteC\med_plugins\VEditBox.dll>
add action: "Transform Vertices Tool",h=35, fl=0, typ=5, vid=0,exec=00f61070
load dll: med_plugins\WavefrontObjImport.dll
full name: <C:\Program Files\liteC\med_plugins\WavefrontObjImport.dll>
add action: "import_WavefrontObjFile",h=36, fl=0, typ=3, vid=0,exec=00f61620
load dll: med_plugins\WmpImporter.dll
full name: <C:\Program Files\liteC\med_plugins\WmpImporter.dll>
add action: "wmp_import",h=37, fl=0, typ=3, vid=0,exec=00f61070
Hope that helps somehow diagnose why I can't run it...
Hopefully finding why I can't run med will
ensure others don't encounter the same later.
*** Teutonic Darkness ***