Posted By: Frits
clip_far - 03/23/07 15:54
I don't understand how this works, if I set;
Camera.clip_far = 5000;
I thought that everything at a distance of 5000 in front of the camera will be clipped, but when I move the camera to that point (5000) the whole level geometry disappears, only the models keep visible.
Works clip_far from a fixed point (origin green lines) or am I wrong?
If so, what is the point of setting this value to the camera then?
Camera.clip_far = 5000;
I thought that everything at a distance of 5000 in front of the camera will be clipped, but when I move the camera to that point (5000) the whole level geometry disappears, only the models keep visible.
Works clip_far from a fixed point (origin green lines) or am I wrong?
If so, what is the point of setting this value to the camera then?

