Material that skins a model and is fixture

Posted By: ExtraCortex

Material that skins a model and is fixture - 05/16/07 17:09

I need a material that gives a skin to the model.

The skin must not move according to the model, i mean, the skin must be fixture to the world's coordinates.

Something like, if i rotate the model, the skin must not rotate with the model.

Can someone help me?
Posted By: ExtraCortex

Re: Material that skins a model and is fixture - 05/16/07 21:55

help? :'(
Posted By: tompo

Re: Material that skins a model and is fixture - 05/16/07 22:06

maybe with texture projector shader?
web page
But better wait for Guitar reply... he is a shader guru
Posted By: xXxGuitar511

Re: Material that skins a model and is fixture - 05/17/07 00:08

You need a shader that renders from the texture to the screen.

HINT: Check for a recent thread I made in shaders that mestions this in the subject
Posted By: ExtraCortex

Re: Material that skins a model and is fixture - 05/17/07 11:07

Can you send me an example with the source?
I dunno how to implement the shader, i dunno how to make a material from that code
© 2023 lite-C Forums