how can i create "realistic" flame ?

Posted By: fat32

how can i create "realistic" flame ? - 03/05/08 08:20

hi

i want know how can i create "realistic" flame if possible ?
spellbox , Easy-Particles have not "realistic" flame.

whether must i learn special way?

thanks
Posted By: JazzDude

Re: how can i create "realistic" flame ? - 03/05/08 18:24

It helps to add an animated flame sprite in the middle of the particle fire.
Posted By: fat32

Re: how can i create "realistic" flame ? - 03/05/08 21:43

this is a nice think but is not my solution.
tnx
Posted By: MrCode

Re: how can i create "realistic" flame ? - 03/08/08 00:12

I would create a model with basically a whole bunch of orange streaks for a texture, and then deform the verticies. There was a demo someone made that showed how to do this (it was a combination of that and a UV shader), but I don't know what the thread was called.
Posted By: ARAS

Re: how can i create "realistic" flame ? - 03/08/08 23:50

Hi,

do you mean such a flame?


Posted By: hack-panther

Re: how can i create "realistic" flame ? - 03/09/08 01:22

I think he mean this:
http://www.coniserver.net/ubbthreads/showflat.php/Cat/0/Number/763413/page/0/fpart/1/vc/1

It`s an amazing realistic Flame...
Posted By: fat32

Re: how can i create "realistic" flame ? - 03/09/08 06:00

hi
yes .i like that but i can not find code or instruction or a way for me
tnx
© 2024 lite-C Forums