Posted By: SurudoiRyu
Inkey questions - 08/18/08 17:36
Hi im using an inkey to put a playername in.
But now im having a white box where the text must come in,
And quest what.. the inkey text is aswell white...
I tryed with vector my.blue and in the panel* blue green red
but it looks like nothing is working to change the color of the inkey text.
Aswell when i want to compare the text with a string it doesn't work. :S
I dont know why but maybe there is a solution to go around this on another way ?
here some of my code:
Inkey code:
greetzzz,
But now im having a white box where the text must come in,
And quest what.. the inkey text is aswell white...
I tryed with vector my.blue and in the panel* blue green red
but it looks like nothing is working to change the color of the inkey text.
Aswell when i want to compare the text with a string it doesn't work. :S
I dont know why but maybe there is a solution to go around this on another way ?
here some of my code:
Inkey code:
Code:
set(entry_txt,VISIBLE); inkey(entry_str); if (result == 13) { level_load ("testlvl.WMB"); wait(-1); my = ent_create ("blueguard.mdl",vector(0,0,45),NULL); reset(entry_txt,VISIBLE); reset(Plogin,VISIBLE); reset(messages_txt, VISIBLE); set(txtChat, VISIBLE); set(pSlotbars, VISIBLE); Camera_Action(); Player_Action(); PlayerHUD(); } ///////////////////////////// TEXT* entry_txt = // displays the playername put in { layer = 55; pos_x = 10; pos_y = 50; layer = 10; string (entry_str); }
greetzzz,